A web port of Marble Blast Gold and Marble Blast Platinum: In this 3D platformer classic, race your marble to the finish as fast as possible in more than 4100 diverse levels taken from Marble Blast…
Overview
the finish for the fastest time.
Basic Controls
The marble can be moved forward, back, left and right by pressing , , and , respectively. Pressing causes the marble to jump, and pressing uses whatever powerup you currently have available. All movement is relative to view direction.
Camera Controls
The camera direction can be changed by moving the mouse or by pressing , , or . In order to look up and down freely with the mouse, hold down . You can turn free look on always from the Mouse pane of the Control Options screen.
Goals
Start Pad - this is where you start the level.
End Pad - roll your marble here to end the level.
Gems - if a level has gems, you must pick them all
up before you can exit.
Bonus Items (1/2)
Super Speed PowerUp - gives you a burst of speed.
Super Jump PowerUp - gives you a big jump up.
Shock Absorber PowerUp - absorbs bounce impacts.
Super Bounce PowerUp - makes you bounce higher.
Bonus Items (2/2)
Gyrocopter PowerUp - slows your fall in the air.
Time Travel - takes some time off the clock.
Gravity Modifier - Changes the direction of "down"
- the new down is in the direction of the arrow.
Hazards (1/2)
Duct Fan - be careful this doesn't blow you away!
Tornado - it'll pull you in and spit you out.
Trap Door - keep moving when you're rolling over
one of these.
Hazards (2/2)
Bumper - this'll bounce you if you touch it.
Land Mine - Warning! Explodes on contact!
Oil Slick - you won't have much traction on these
surfaces.
About GarageGames
market.
About the Torque
you get the source to the engine!
The Marble Blast Team
Alex Swanson
Mark Frohnmayer
Special Thanks
Ogg/Vorbis team.
Web Port
If you want a more dedicated game that can be downloaded, check out
I believe this is a reverse engineered port based on the Xbox 360 version.
I play it on my steamdeck once in a while. I like having native controller support now that I’m getting older.
I was a developer on that version!
We got the team back together and did a spiritual successor, Marble It Up!. If you are still enjoying the original I’d recommend checking it out (on consoles and Steam).
Haha, thank you!
I have many fond memories playing Marble Blast on a G5 iMac as a teen, I think it came to our Internet-less house bundled with the iMac along with Glider Pro which I think came via CD.
I managed to get Marble Blast ultra running on my Steam deck, but the controls weren't amazing. Marble It Up runs like a top, and scratches that itch I have for the original.
My friend had Ultra on his Xbox 360 some 15 years ago and I instantly fell in love. Thank you for making another entry
This is fantastic. I fell in love with Marble Blast Ultra on Xbox 360 and sunk many hours into it.
Fun fact: if you still have a physical Xbox 360 and previously purchased the game, you can still download it and play it.
Of course I might not have gone through the trouble if I knew about these ports, but at least I got a new hobby out of it.
Cool. I have have a least one of my custom maps on there.
It was my son's favorite game when he was 3-5, so I started making maps that couldn't be failed, working my way up to some tricky things.
At one point I made a birthday cake map and my wife decorated a cake to look like it. Ring pops for the gems, and an upside down reese's peanut butter cups decorated with icing for the start/finish pads. Of note, putting icing on a reese's does taste good, it is a step too far for human consumption.
Yo, that's awesome and incredibly sweet. There's actually a centralized repository nowadays with all custom levels for the game, here: https://marbleland.vaniverse.io/
Pretty sure you can find your levels on here.
I still have the levels, though I shudder at the thought of opening quark to edit them :)
Incidentally the cake only existed for about 2 minutes while we got a photo of it, then it was cut up and devoured by ravenous 4 year olds.
It was a fun little community making maps for the game.
I made a rolling ball game a while back. https://sphoxie.com if anyone wants to check it out.
Ahah! So did I https://store.steampowered.com/app/1384840/XOL/ <3
Nice! I like the isometric style look of your game!