The Om Programming Language

2026-02-2517:48297111www.om-language.com

The Om language is: a novel, maximally-simple concatenative, homoiconic programming and algorithm notation language with: a trivial-to-parse data transfer format. unicode-correct: any UTF-8 text…

The Om language is:

  • a novel, maximally-simple concatenative, homoiconic programming and algorithm notation language with:
  • a trivial-to-parse data transfer format.
  • unicode-correct: any UTF-8 text (without byte-order marker) defines a valid Om program.
  • implemented as a C++ library and:

The Om language is not:

  • complete. Although the intent is to develop it into a full-featured language, the software is currently at a very early "proof of concept" stage, requiring the addition of many operations (such as basic number and file operations) and optimizations before it can be considered useful for any real-world purpose. It has been made available in order to demonstrate the underlying concepts and welcome others to get involved in early development.
  • stationary. Om will likely undergo significant changes on its way to version 1.0.

License

This program and the accompanying materials are made available under the terms of the Eclipse Public License, Version 1.0, which accompanies this distribution.

For more information about this license, please see the Eclipse Public License FAQ.

Using

The Om source code can be used for:

  • Building a stand-alone interpreter from a script-generated build project.
  • Including as a C++ header-only library.

Downloading

The Om source code is downloadable from the Om GitHub repository:

  • The Development version (to which this documentation applies) can be obtained via Git clone or archive file.
  • Released versions can be obtained via archive files from the GitHub tags page.

Dependencies

Programs

To run scripts which build the dependency Libraries and generate the build project, the following programs are required:

  • CMake
  • Mac OS X:
  • Windows:
    • Visual Studio
    • Cygwin (with bash, GNU make, ar, and ranlib)
  • Ubuntu:
    • Build-Essential package (sudo apt-get install build-essential)

To build the Documentation in the build project, the following additional programs are required:

To ensure that correct programs are used, programs should be listed in the command line path in the following order:

  • Graphviz, Doxygen, and CMake
  • Cygwin ("[cygwin]/bin") (Windows only)
  • Any other paths

Libraries

The following libraries are required to build the Om code:

  • ICU4C (the C++ implementation of the ICU library)
  • Boost

Building

A build project, containing targets for building the interpreter, tests, and documentation, can be generated into "[builds directory path]/Om/projects/[project]" by running the appropriate "generate" script from the desired builds directory:

  • "generate.sh" (Unix-based platforms)
  • "generate.bat" (Windows, to be run from the Visual Studio command line)

Arguments include the desired project name (required), followed by any desired CMake arguments.

By default, this script automatically installs all external dependency libraries (downloading and building as necessary) into "[builds directory path]/[dependency name]/downloads/[MD5]/build/[platform]/install". This behaviour can be overridden by passing paths of pre-installed dependency libraries to the script:

  • -D Icu4cInstallDirectory:Path="[absolute ICU4C install directory path]"
  • -D BoostInstallDirectory:Path="[absolute Boost install directory path]"

Interpreter

The Om.Interpreter target builds the interpreter executable as "[Om build directory path]/executables/[platform]/[configuration]/Om.Interpreter". The interpreter:

  • Accepts an optional command-line argument that specifies the desired UTF-8 locale string. The default value is "en_US.UTF-8".
  • Reads input from the standard input stream, ending at the first unbalanced end brace, and writes output to the standard output stream as it is computed.

Test

The Om.Test target builds the test executable, which runs all unit tests, as "[Om build directory path]/executables/[platform]/[configuration]/Om.Test". These tests are also run when building the RUN_TESTS target (which is included when building the ALL_BUILD target).

Documentation

The Om.Documentation target builds this documentation into the following folders in "[Om build directory path]/documentation":

  • "html": This HTML documentation. To view in a browser, open "index.html".
  • "xml": The XML documentation, which can be read by an integrated development environment to show context-sensitive documentation.

Including

Om is a header-only C++ library that can be incorporated into any C++ or Objective-C++ project as follows:

  • Add the Om "code" directory to the include path and include the desired files. Inclusion of any operation header files will automatically add the corresponding operation to the global system. Include "om.hpp" to include all Om header files.
  • Configure the project to link to the code dependencies as necessary, built with the correct configuration for the project. See the dependency "build.cmake" scripts for guidance.
  • Call the Om::Language::System::Initialize function prior to use (e.g. in the main function), passing in the desired UTF-8 locale string (e.g. "en_US.UTF-8").
  • Construct an Om::Language::Environment, populate with any additional operator-program mappings, and call one of its Om::Language::Environment::Evaluate functions to evaluate a program.

For more in-depth usage of the library, see the Om code documentation.

Language

An Om program is a combination of three elements—operator, separator, and operand—as follows:

Operator

An operator has the following syntax:

Backquotes (`) in operators are disregarded if the code point following is not a backquote, operand brace, or separator code point.

Separator

A separator has the following syntax:

Operand

An operand has the following syntax:

Functions

The Om language is concatenative, meaning that each Om program evaluates to a function (that takes a program as input, and returns a program as output) and the concatenation of two programs (with an intervening separator, as necessary) evaluates to the composition of the corresponding functions.

Prefix Notation

Unlike other concatenative languages, the Om language uses prefix notation. A function takes the remainder of the program as input and returns a program as output (which gets passed as input to the leftward function).

Prefix notation has the following advantages over postfix notation:

  • Stack underflows are impossible.
  • Prefix notation more closely models function composition. Instead of storing a data stack in memory, the Om evaluator stores a composed partial function.
  • The evaluator can read, parse and evaluate the input stream in a single pass, sending results to the output stream as soon as they are evaluated. This cannot be done with a postfix, stack-based language because any data on the stack must remain there as it may be needed by a function later.
  • Functions can be optimized to only read into memory the data that is required; stack-based postfix languages have no knowledge of the function to apply until the data is already in memory, on the stack.
  • Incoming data, such as events, become simple to handle at a language level: a program might evaluate to a function that acts as a state machine that processes any additional data appended to the program and transitions to a new state, ready to process new data.
  • An integrated development environment can provide hints to the user about the data that is expected by a function.

Evaluation

Only the terms (operators and operands) of a program are significant to functions: separators are discarded from input, and are inserted between output terms in a "normalized" form (for consistent formatting and proper operator separation).

There are three fundamental types of functions:

  • Identity: A function whose output program contains all the terms in the input program.
  • Constant: A function whose output program contains a term, defined by the function, followed by all terms in the input program.
  • Operation: A function that is named by an operator and defines a computation. An operation processes operands at the front of the input program as data for the computation, and pushes any terms generated by the computation onto the output program, until one of two things happens:
    • If the computation is completed, the rest of the input terms are pushed onto the output program.
    • If the computation cannot be completed (due to insufficient operands), the operator that names the operation is pushed onto the output program, followed by all remaining input terms.

Programs are evaluated as functions in the following way:

  • The empty program evaluates to the identity function.
  • Programs that contain only a single element evaluate to functions as follows:
    • Separator: Evaluates to the identity function.
    • Operand: Evaluates to a constant function that pushes the operand, followed by all input terms, onto the output program.
    • Operator: Evaluates to the operation defined for the operator in the environment. If none, evaluates to a constant function that pushes the operator, followed by all input terms, onto the output program.
  • Programs that contain multiple elements can be considered a concatenation of sub-programs that each contain one of the elements. The concatenated program evaluates to the composition of the functions that each sub-program evaluates to.

For example, program "A B" is the concatenation of programs "A", " ", and "B". The separator evaluates to the identity operation and can be disregarded. The programs "A" and "B" evaluate to functions which will be denoted as A and B, respectively. The input and output are handled by the composed function as follows:

  • Function B receives the input, and its output becomes the input for function A.
  • Function A receives the input, and its output becomes that of the composed function.

Any programs may be concatenated together; however, note that concatenating programs "A" and "B" without an intervening separator would result in a program containing a single operator "AB", which is unrelated to operators "A" or "B".

Operations

All operation implementations provided are documented in the Operation module.

Data

There are no traditional data types in the Om language: every data value is represented by an operand.

Panmorphism

The Om language uses a unique panmorphic type system, from Ancient Greek πᾶν (pan, "all") and μορφή (morphē, “form”), in which all data values are exposed exclusively through a common immutable interface.

In the case of the Om language, every data value is entirely represented in the language as an operand. Any operation will accept any operand as a valid input and interrogate its data solely through its contained program (a sequence of operator, separator, and/or operand). The operation is then free to process the data however is appropriate, and any operand that it produces as output can then be interrogated and processed by the next operation in the same way.

Implementation

Although any operand can be treated as containing a literal array of operand, operator and/or separator elements, the implementation of operands takes advantage of some optimizations:

  • Each operand in memory actually contains one of several possible program implementations, each optimized for a specific set of operations. For example, some operations treat separators as insignificant; operands produced by these operations could contain a program implementation that stores only terms (operators and/or operands) and presents a "normalized" separator (such as a line separator) between each term.
  • Operations can interrogate an input operand for its program implementation type; if it is the optimal implementation type for the operation, the operation can manipulate the operand directly to produce the same result more efficiently.

Operations in a program can be ordered by the programmer to increase performance by minimizing conversions between program implementations, but it is not necessary for obtaining a correct computation. Where relevant, an operation will document the program implementation types of its inputs and outputs to allow for this optional level of optimization.

Programs

All program implementations provided are documented in the Program module.

Examples

The following program contains a single operand containing an operator "Hello,", a separator " ", and another operator "world!":

{Hello, world!}
{Hello, world!}

The following program contains a single operand containing an operator "Hello,", a separator " ", and an operand "{universe!}" which in turn contains a single operator "universe!":

{Hello, {universe!}}
{Hello, {universe!}}

Note that separators are significant inside operands:

{Hello,   world!}
{Hello,   world!}

Operands can be dropped and copied via the drop and copy operations:

copy {A}{B}{C}
{A}{A}{B}{C}

The drop operation can therefore be used for comments:

drop {This is a comment.} {This is not a comment.}
{This is not a comment.}

The choose operation selects one of two operands, depending on whether a third is empty:

choose {It was empty.}{It was non-empty.}{I am not empty.}
{It was non-empty.}
choose {It was empty.}{It was non-empty.}{}
{It was empty.}

An operation without sufficient operands evaluates to itself and whatever operands are provided:

choose {It was empty.}{It was non-empty.}
choose{It was empty.}{It was non-empty.}

The quote and dequote operations add and remove a layer of operand braces, respectively:

dequote {copy} {A}
{A}{A}

Operands can be popped from and pushed into:

<-[characters] {ABC}
{A}{BC}
->[literal] {A}{BC}
{ABC}
<-[terms] {some terms}
{some}{terms}

A new operator definition can be provided with the define operation, where the first operand is treated as containing a Lexicon with operator-to-operand mappings, and the second operand contains the program to evaluate using the defined operator:

define { double-quote {quote quote} } { double-quote {A} }
{{{A}}}

Any string can be used as an operator, with separators and operand braces escaped with a backquote:

define { double` quote {quote quote} } { double` quote {A} }
{{{A}}}
<-[terms] { double` quote operator }
{double` quote}{operator}

Unicode is fully supported:

<-[characters] {한글}
{한}{글}
<-[code` points] {한글}
{ᄒ}{ᅡᆫ글}

Strings are automatically normalized to NFD, but can be explicitly normalized to NFKD using the normalize operation:

Recursion is very efficient in the Om language, due to (a) the "eager" evaluation model enabled by prefix concatenative syntax (i.e. data is consumed immediately rather than being left on a stack), and (b) the non-recursive evaluation implementation in the evaluator that minimizes memory overhead of recursive calls and prevents stack overflow. The following example uses recursion to give the minutes in a colon-delimited 24-hour time string:

define { minutes { dequote choose {minutes} {} = {:} <-[characters] } } { minutes {1:23} }
{23}

An important feature of Om is that each step of an evaluation can be represented as a program. The following is the above program broken down into evaluation steps, where the code that is about to be replaced is bold, and the latest replacement is italicized:

define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ minutes {1:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} <-[characters] {1:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} <-[characters] {1:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} {1} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} {1} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} {} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} {} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote {minutes} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote {minutes} {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ minutes {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ minutes {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} <-[characters] {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} <-[characters] {:23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} {:} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} = {:} {:} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} {{:}} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote choose {minutes} {} {{:}} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote {} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ dequote {} {23} }


define { minutes { dequote choose {minutes} {} = {:} <-[characters] } } { {23} }
define { minutes { dequote choose {minutes} {} = {:} <-[characters] } }

{ {23} }


{23}

The rearrange operation provides operand name binding, allowing for a more applicative style. The following example is a simplistic implementation of a left fold, along with an example call:

define

{

[Fold]<- {

rearrange

{

rearrange

{

dequote

choose

quote Result

pair pair pair {[Fold]<-} Function Result Remainder

Remainder

}

{Result Remainder}

dequote Function Base <-[terms] Source

}

{Function Base Source}

}

}

{

[Fold]<- {[literal]<-} {} {1 2 3}

}

The result is {321}.

The example works as follows:

  • [Fold]<- takes three operands:
  • The first term is popped from the Source.
  • The Function is applied to:
    • the Base
    • the popped first term of the Source
    • the remainder of the Source
    • the remainder of the input program
  • The first two operands output by the Function are:
  • If the Remainder is empty, the Result is output. Otherwise, Function, Result, and Remainder are passed to a recursive [Fold]<- call.

A few things should be noted about the above example:

  • The Operation list is very short at the moment; as it expands, higher-level constructs should allow for simplification of algorithms such as this one.
  • When reading Om code, it can be difficult to mentally group operations with the operands they consume (contrasted with Scheme, in which they are grouped at design time with parentheses). However, it should be possible for an Om integrated development environment to generate a graphical indication of these groupings dynamically.

Contributing

There are several ways to contribute to the Om project:

Developing

Om is written in modern, portable C++ that adheres to the Sparist C++ Coding Standard.

Note: Because this is an early-stage project, there are not yet any compatibility guarantees between versions.

Forking

Om code can be forked from the Om GitHub repository.

Building

See the Using section for instructions on building the code.

Adding or Removing Files

When adding or removing files from source, re-run the "generate" script from the build directory to update the project.

Adding Operations

Additional native functionality can be added to the Om language by implementing new operations in C++.

There are two ways to implement an operation: as a composite operation, or an atomic operation.

To implement a composite operation, or an atomic operation that consumes no operands:

  • Define the operation class in the Om::Language::Operation namespace.
  • Define the static GetName() method, which returns a static char const * containing the name.
  • Define the static Give(Om::Language::Evaluation &) method, with no return value, to give existing operations and/or elements to the evaluation.

To define an atomic operation that consumes one or more operands:

For any operation implementation, code must be added to the operation header that inserts the operation into the system when the header is included, as follows (where WhateverOperation is a stand-in for the name of the operation class):

Adding Programs

New data types can be added to the Om language by extending Om::Language::Program and defining the functions necessary to instantiate the class. Use existing programs as a guide.

Program types should be defined in the Om::Language namespace.

Analyzing Code

Some basic free static analysis tools can be applied to the Om code:

  • HFCCA is a Python script that measures cyclomatic complexity and counts the number of lines of code in C++ source files, not including comments or tests. If Python is installed and in the path, HFCCA can be applied to Om by entering the following at the terminal from inside the Om directory:

    python [path]/hfcca.py -p -v code

  • CLOC is a stand-alone Perl script that determines total line counts. If Perl is installed, CLOC can be applied to Om by entering the following at the terminal from inside the Om directory:

    [path]/cloc.pl code

Analyzing Test Coverage

The Om.Test target of the Xcode project generates test coverage data that can be viewed as follows:

  • Download and install CoverStory. In Preferences, add "*.ipp" and "*.hpp" to the "SDK Files" list.
  • Build and run the Om.Test target.
  • In the CoverStory File menu, open the folder "[Om build directory path]/projects/Xcode/Om.build/[configuration]/Om.Test.build/Objects-normal/x86_64", where [configuration] is the build configuration (e.g. "Debug", "Release"). The main CoverStory window should be populated as follows:
    • The left pane shows a list of Om source files, each accompanied by a test coverage percentage.
    • The right pane shows the contents of the currently selected source file, with each line annotated with the number of times it was executed.

Submitting Changes

Changes can be submitted to Om via pull request.

Reporting Issues

Issues are reported and tracked with the Om GitHub issue tracker.

Before reporting an issue, please search existing issues first to ensure that it is not a duplicate.

Funding

The Om language is currently a spare-time project of one person. If you would like to speed the development of the Om language in either a general or domain-specific direction, please contact me at information@sparist.com.

References and Thanks

The following additional reading may help explain some of the concepts that contributed to the Om language:

Thanks to all of the people who contributed to:

  • The libraries and tools that the Om implementation makes use of
  • The technologies and ideas that Om builds on
  • Om itself, in the form of bug reports, feedback, and encouragement

Read the original article

Comments

  • By pgt 2026-02-2519:543 reply

    Would recommend placing example language syntax above the fold. Was tough to have to scroll halfway down the entire site to see any syntax. Nobody cares about the EBNF syntax until they have a feel for the language.

    • By pooploop64 2026-02-2820:56

      Almost every site for a new language that gets posted here does this. Every time someone points out how they don't care about anything until they've seen what code actually looks like. I'm surprised this still happens.

    • By jhoechtl 2026-02-2614:171 reply

      Last commit is from 2 years

      • By pgt 2026-02-2710:54

        Ah, thought it was new.

    • By dmit 2026-02-269:154 reply

      Alt opinion: syntax is the least important part of a programming language. I can't wait for the day someone invents one where it's defined entirely as an AST (with the S standing for Semantic). Just bring your own weird syntax.

      I guess Unison is the closest to this platonic ideal right now? https://github.com/unisonweb/unison/issues/499

      • By pjmlp 2026-02-2610:192 reply

        I have an idea, maybe we could represent that AST as parenthesis.

      • By itishappy 2026-02-2614:131 reply

        Love this take! Unison is exactly this, and it's awesome!

        Here's a quote from one of the creators:

        > But here's the super cool thing about our language! Since we don't store your code in a text/source code representation, and instead as a typechecked AST, we have the freedom to change the surface syntax of the language very easily, which is something we've done several times in the past. We have this unique possibility that other languages don't have, in that we could have more than one "surface syntax" for the language. We could have our current syntax, but also a javascript-like syntax, or a python-like syntax.

        https://news.ycombinator.com/item?id=46053304

        • By fuzztester 2026-02-2614:562 reply

          Can Raku do something like this? I was lightly exploring it recently, and I thought I saw that something like this may be possible with it.

          • By itishappy 2026-02-2615:061 reply

            I'm not super familiar with Raku, but if RakuAST is what you had in mind it looks a bit different:

                use experimental :rakuast;
                
                my $ast = RakuAST::Call::Name.new(
                  name => RakuAST::Name.from-identifier("say"),
                  args => RakuAST::ArgList.new(
                    RakuAST::StrLiteral.new("Hello world")
                  )
                );
            
            Looks more like "low-level programming an AST" (which I believe other languages offer as well), rather than using a bidirectional transform. I don't know how you'd get Raku code back out, for example.

            Edit: I should have looked deeper, `DEPARSE` does exactly this:

            https://docs.raku.org/type/RakuAST

            Neat!

            • By lizmat 2026-02-2616:41

              It also goes from source code to AST:

                $ raku -e 'say Q|say "Hello World!"|.AST'
                RakuAST::StatementList.new(
                  RakuAST::Statement::Expression.new(
                    expression => RakuAST::Call::Name::WithoutParentheses.new(
                      name => RakuAST::Name.from-identifier("say"),
                      args => RakuAST::ArgList.new(
                        RakuAST::QuotedString.new(
                          segments   => (
                            RakuAST::StrLiteral.new("Hello World!"),
                          )
                        )
                      )
                    )
                  )
                )

          • By fuzztester 2026-02-278:26

            thanks, all.

      • By geocar 2026-02-269:30

        I completely agree: If it is ugly-as-sin-but-useful I will learn it.

        The aesthetic of mathematics as it appears in journals is I think questionable, but undeniably convenient for communication, so it is every language making the case that you (dear reader) can say something very complicated and useful in the ideal amount of space.

        "Hello world" isn't that: That's the one program everyone should be able to write correctly, 100% of the time. That's how we can talk about brainfuck as exercise, but APL is serious.

        Or put another way, even if seeing a new kind of "hello world" excites dear reader, it's probably not going to excite me, unless it's objectively disgusting.

        What Om does here is exactly right for me: It tells me what it is, and makes it easy for me to drill down to each of those things to figure out what the author means by that, and decide if I am convinced.

        I mean, that's the point right? I'm here trying to learn something new and that requires I allow myself to be convinced, and since "hello world" is table-stakes, seeing it can only slow my ability to be convinced.

      • By phailhaus 2026-02-2615:071 reply

        This is a Very Bad Idea. Two people working with the same language will be unable to reason about each other's code, because it requires understanding their bespoke syntax and its nuances.

        • By dmit 2026-02-2615:302 reply

          No it won't? That's exactly the point -- each of those people will be viewing the code in their own preferred syntax. If there is semantic nuance in the writer's syntax, the reader will see it presented in the best way their preferred syntax's representation can provide.

          Imagine all the hours saved that are currently spent on tired tabs vs spaces debates, or manicuring .prettierrc, etc etc. The color of the bike shed might matter (sometimes a lot) to some people, I know, but it's storing bikes away from the elements and thieves that is the goal, not obsessing over optimizing something that is demonstrably a subjective matter of taste.

          • By phailhaus 2026-02-2618:071 reply

            Those are both formatting examples though? You're suggesting totally different syntaxes, which means you can't even point to the same line in a codebase when talking about a PR. This throws up massive hurdles around communication when you could just agree on one standard and move on.

            • By dmit 2026-02-2618:471 reply

                class Bean {
                  private boolean sprouted;
              
                  public void sprout() {
                    this.sprouted = true;
                    // ...
                  }
                }
              
              or

                data Bean = Dormant | Sprouted
                
                sprout :: Bean -> Bean
                sprout Dormant = Sprouted
                sprout Sprouted = -- aw, beans, we could have modeled
                                  -- this state as impossible to construct,
                                  -- but you chose runtime checks, so
                                  -- here we are.
              
              As for pointing to the source line, I think JavaScript people solved that one for us with source maps. Just because we download and execute a single 4Mb line of minified code, doesn't mean we can't tell which line of the original source caused the error. :)

              • By phailhaus 2026-02-271:451 reply

                Oh lord, yeah this convinces me even more that this is a bad idea. I can't even tell at a glance if those do the same thing. Just pick one and move on, you're requiring everyone to pass around sourcemaps literally everywhere they go, one for every single pair of syntaxes. You can't even talk about the code with the same language with each other. Is Bean a "class" or a "datatype"? If I'm using one syntax, how do I tell you to fix a bug in your syntax?

                • By dmit 2026-02-277:00

                  > If I'm using one syntax, how do I tell you to fix a bug in your syntax?

                  How about "Hey, your Bean ain't sprouting"? :)

                  I'm sorry, I feel like I'm not communicating this properly. Um, have you ever discussed with someone a book or a TV show that was translated into your language? Did you have problems referring to the exact parts you liked or disliked? :)

  • By dirk94018 2026-02-2523:553 reply

    Aren't LLMs supposed to write machine code directly, no more programming languages at all, any day now? Joking aside, programming languages are a good mental exercise. Forth was my first language after assembly. Didn't like the stack juggling and ended up using its macro assembler more and more, it became something else, conventions over code I suppose, like what to keep in registers. Forth (and Unix) got the composability requirement right, the testing of individual units.

    • By unexpectedtrap 2026-02-267:231 reply

      So instead of using programming languages designed specifically to effectively express algorithms and data structures, we are going to use natural language like English that is clearly not expressive enough for this? It’s like rewriting a paper about sheaf cohomology in plain English without any mathematical notation and expecting it to be accessible to everyone.

      • By nyeah 2026-02-2614:141 reply

        :) Not exactly. We'll use English to get a kinda description, then test and debug to make that functional, then cycling the functionality with users to nail down what is actually needed. Which won't be written down anywhere. Like before. Except with autocomplete that tries to predict a page or two of code at a time. Often pretty accurately.

        • By beepbooptheory 2026-02-2616:17

          I do not think you are saying same thing here :). No one doubts we can put "make a todo app" into english, and that you can yeah test with users. But that's different from a task which would articulate, in only english, the precise layout and architecture of the MVC that make the app possible.

          English is fine, but I am personally a lot faster in my mind and fingers and IDE with a language suited for this stuff. AI guys just want to be teachers deep down I think :).

    • By fud101 2026-02-261:303 reply

      I'm still waiting to see the first show HN I made a language designed for LLMs to write programs better.

      • By fcatalan 2026-02-268:012 reply

        A few days ago I asked Claude what kind of language it would like to program in, and it said something like Forth but with static typing, contracts, and constraint solving, implemented on the Erlang BEAM.

        So I have been prodding Claude Code for a few sessions to actually do it. It's a silly experiment, but fun to watch. Right now it's implementing a JSON parser in the generated language as a kind of milestone example.

        • By alexisread 2026-02-2611:411 reply

          If you don't mind, could you drop some code? I'd be interested to see the result :)

          • By fcatalan 2026-02-2612:071 reply

            sure, for example it generated this small demo of the type and contract safeguards. As you can see, it's mostly "Forth but with things":

              # bank.ax — The Safe Bank (Milestone 2)
              #
              # Demonstrates property-based verification of financial operations.
              # Each function has PRE/POST contracts. VERIFY auto-generates random
              # inputs, filters by PRE, runs the function, and checks POST holds.
              
              # DEPOSIT: add amount to balance
              # Stack: [amount, balance] (amount on top)
              # PRE: amount > 0 AND balance >= 0
              # POST: result >= 0
              DEF deposit : int int -> int
                PRE { OVER 0 GTE SWAP 0 GT AND }
                ADD
                POST DUP 0 GTE
              END
              
              # WITHDRAW: subtract amount from balance
              # Stack: [amount, balance] (amount on top)
              # PRE: amount > 0 AND balance >= amount
              # POST: result >= 0
              DEF withdraw : int int -> int
                PRE { OVER OVER GTE SWAP 0 GT AND }
                SUB
                POST DUP 0 GTE
              END
              
              # Verify both functions — 500 random tests each
              VERIFY deposit 500
              VERIFY withdraw 500
              
              # Prove both functions — mathematically, for ALL inputs
              PROVE deposit
              PROVE withdraw
              
              # Demo: manual operations
              1000 200 deposit SAY
              1000 300 withdraw SAY
            
            
            Running it outputs:

              VERIFY deposit: OK — 500 tests passed (1056 skipped by PRE)
              VERIFY withdraw: OK — 500 tests passed (1606 skipped by PRE)
              PROVE deposit: PROVEN — POST holds for all inputs satisfying PRE
              PROVE withdraw: PROVEN — POST holds for all inputs satisfying PRE
              1200
              700

            • By fuzztester 2026-02-2615:061 reply

              How does it do the proving?

              • By fcatalan 2026-02-2615:141 reply

                Spawns and calls z3 under the hood, I did let it cheat there because otherwise it's rabbit holes below rabbit holes all the way down :)

        • By ryanmcl 2026-02-2614:093 reply

          [dead]

          • By presbyterian 2026-02-2615:59

            > There's something philosophically fun about that I feel = like asking a painter to design their ideal brush.

            With the large difference that painters actually paint and use the brush, they don't just algorithmically regurgitate paintings they've been shown.

          • By fcatalan 2026-02-2614:47

            I plan to keep dumping tokens into it here and there to see where it goes, it's a fun rabbit hole.

            I find that it's able to produce working code in the generated language just from the README and the previous examples without much trouble. And I've seen the strict typing help it catch and correct bugs quickly. I steer it very little. The only thing I keep an eye on is not allowing it to cheat about things like writing lots of concrete functionality in the host language and then just calling that from the interpreter.

          • By dev_l1x_be 2026-02-2620:221 reply

            If you want to go really meta ask Claude Code to re-implement itself in the new language. You could keep going doing this.

            • By fcatalan 2026-02-2621:38

              It kind of feels like it wants to go there or thereabouts, but to be honest, I just half understand half of the roadmap it has written for itself:

                - **v0.0.1** (complete): Interpreter, PRE/POST contracts, REPL, TIMES/WHILE, FILTER/MAP/REDUCE, strings, I/O
                - **v0.1.0** (complete): Static type checker, VERIFY (property-based contract testing), maps, Safe Bank milestone
                - **v0.2.0** (complete): PROVE — compile-time contract verification via Z3 SMT solver
                - **v0.3.0** (complete): Algebraic data types (TYPE/MATCH) — Option, Result, and user-defined sum types with exhaustiveness checking
                - **v0.4.0** (complete): JSON parser/encoder milestone — wildcard MATCH, string primitives, ROT4, PAIRS, NUM_STR, VERIFY for sum types
                - **v0.4.1** (current): PROVE for IF/ELSE branches (via SMT-LIB `ite`), ABS/MIN/MAX, function call inlining
                - **v0.5.0** (next): Practical language features — LET bindings, IMPORT/modules, error handling, standard library
                - **v0.6.0**: PROVE for MATCH/algebraic types, refinement-style reasoning
                - **v0.7.0**: Typed BEAM concurrency (typed message passing, stateful actors)
                - **v0.8.0**: BEAM bytecode compilation
                - **Future**: Declarative constraint solving, tensor/distribution primitives, multi-agent collaboration
              
              I'd say the sky is the limit, but in fact the limit is the stingy token budget of the 20€ Claude sub...

      • By mickael-kerjean 2026-02-261:47

        It came up a few weeks ago already, can't find the link

      • By fourthark 2026-02-265:08

        There have been a few.

    • By killerstorm 2026-02-2614:22

      Conrad Barski, Feb 25, 2026:

      > Working atari 2600 flappy bird, by just asking chatgpt to directly output the raw bytes for a cartridge image

      TBH this is a bit unexpected: it should know how to encode instructions, of course, but calculating all jumps on the fly is rather hard (I think).

  • By fuzztester 2026-02-263:242 reply

    Let's have more programming language posts (even about "retro" ones like Icon, SNOBOL, Bliss, MUMPS, etc.), guys.

    And less about AI topics.

    Om.

    https://emojipedia.org/om

    https://en.wikipedia.org/wiki/Om

    • By rramadass 2026-02-266:141 reply

      And therein lies the tragedy of folks exploiting well known culturally loaded symbols/concepts for attention/etc. on the Internet.

      For example, I really don't know what to make of this similarly named language; enthusiastic kid or attention-seeking influencer? - https://omlang.com/

      • By fuzztester 2026-02-267:40

        people exploit anything for attention/etc. on the Internet.

    • By vivzkestrel 2026-02-263:261 reply

      if everyone on HN started downvoting all the AI posts (atleast the slop ones) it would cut down submissions by half

      • By verdverm 2026-02-268:28

        I think it's going to take some time for the reality of ns;nt and the disappointments to sink in. They need to learn that one cannot "claw" their way to a money machine.

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