> I looked at their plugins, they're compiled into WASM and run in some VM. Maybe that's part of it?
No. The ones I've looked just set up stuff, like launching a language server. They shouldn't be involved in typing.
I think it's related to the GPU usage. It's easy to introduce delays when you do GPU compositing, and the OS will already be doing its own.
As for emacs, IIRC they did some ugly things to update the UI directly instead of going through the normal event loop, which was causing compatibility issues later on.
The recursive solution has a stack depth proportional to the number of disks. That's three pieces (two pegs and how many disks to move) of data for each recursive call, so for 6 disks the "stack" will contain up to around 15 values, which is generally higher than an unaided human will be able to track.
In addition, 64-256 moves is quite a lot and I suspect people will generally lose focus before completing them.