[ my public key: https://keybase.io/xn; my proof: https://keybase.io/xn/sigs/_19m8p1WLiV4VtmOeX3cnoDL1Itgf1PMn9WNs9hx6bA ]
argo@fluctlight.net
security person :)
I believe very strongly in journaling as "twitter to yourself". Things you would say over messages to a partner or something can be notes to yourself instead. Especially short term desires to tell someone something can be lightened by this.
For social generally though, I would suggest very strongly that you pickup something like an MMO or a game with a community that isn't offset. Games like Path of Exile (1) or OldSchool Runescape can eat a lot of time and still give you social connections, which can help get your mind at ease from being alone. I don't suggest exclusively single player games or things like that, though.
> The problem is that the majority of people who used to visit websites just ask LLMs nowadays.
I truly do not believe this is the same type of topic. People visit websites and RSS feeds and writers they care about, and don't ask LLMs for this content. They ask LLMs for content that they don't care about those elements for.
If I want to know what Gruber thinks about iPhone whatever, I'm just going to check Daring Fireball. I'm not going to ask Claude what Gruber thinks.
I used to work in defense, and this is not true either. People work in defense because it is effectively a job where you can never lose your job except for absolute gross misconduct, have a hard-cap of 40 hours a week / 80 hours a pay cycle (commonly leads to people working "9/80 schedules" and taking every other friday off), and generally speaking you have a lot of chances to move around org charts when programs change. A "cushy" job with very low chance of being fired with a stable paycheck is valuable to a lot of people.
There are also missions people find valuable, like SBIRS ground, where theoretically real lives are being protected. I know a lot of people who enjoy finding meaning in their work, and there are many programs that bring that level of satisfaction (again, look at things like SBIRS ground).
I would actually argue that Classic WoW and OSRS are not good examples. These games already existed. For OSRS, the mass cancellation of subscriptions immediately following game updates was a clear wallet vote. Most feature requests aren't asking for the return of something people already liked.
Classic WoW is also not as successful as OSRS, which is why they're exploring Classic+. Even OSRS, which was born on nostalgia, also gets significant new content updates (albeit polled).
This project is an enhanced reader for Ycombinator Hacker News: https://news.ycombinator.com/.
The interface also allow to comment, post and interact with the original HN platform. Credentials are stored locally and are never sent to any server, you can check the source code here: https://github.com/GabrielePicco/hacker-news-rich.
For suggestions and features requests you can write me here: gabrielepicco.github.io