What’s with the hate for proof-of-stake? Seems like the hate is directed towards the fact that those have more to stake, benefit more.
Can’t the same argument be made about proof-of-work? Those who have the ability to buy more compute, also benefit more.
Instead of buying GPUs/ASICs for mining you’re buying into the network you’re trying to secure.
The comment reads as ragebait or sarcasm but I actually can’t tell.
I don’t want to take away from Game developers but as a “corporate developer” I can attest that a lot of what you said about us is blatantly false.
I’ve spent a lot of time optimizing the performance of many backend services. This is a very standard practice. Having highly performant code can save companies a ton of money on compute.
In fact I’ve worked on a stateless web server who’s architecture was completely designed around a custom chunked/streaming protocol specifically to minimize latency. All changes to the service went through rigorous performance testing and wouldn’t be released if it failed certain latency and throughout thresholds.