Author here. This is correct, we set out to do binary diffing but we soon discovered that if you put similar enough object files together in a stream, and then compress the stream, zstandard does a fantastic job at compressing and decompressing quickly with a high compression ratio. The existing binary diffing tools can produce small patches, but they are relatively expensive both to compute the delta and to apply the patches.
Author here, I'd like to see such a comparison too actually, but I'm not in the position to do the work at the moment. We did some preliminary experiments at the beginning, but a lot changed over the course of the project and I don't know how well elfshaker fares ultimately against all the options out there. Some basic tests against git found that git is quite a bit slower (10s vs 100ms) during 'git add' and git checkout. Maybe that can be fixed with some tuning or finding appropriate options.
Yes you could do that. On the other hand, all revisions for a month is 100MiB, and all revisions we've built spanning 2019-now are a total of 2.8GiB, so we opted to forego implementing any object negotiation and just say 'you have to download the 100MiB for the month to access it'. I think you could a push/pull protocol could be implemented, but at that point probably git might do a reasonable job in that case :)