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dcw303

1612

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2010-04-14

Created

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  • it's not. We were able to get rid of 6 fingered hands by getting very specific, and fine tuning models with lots of hand and finger training data.

    But that approach doesn't work with code, or with reasoning in general, because you would need to exponentially fine tune everything in the universe. The illusion that the AI "understands" what it is doing is lost.

  • I am a new initiate into the world of 3d printing for minis. I decided a resin printer does not suit my small apartment lifestyle, and got an Elegoo Centauri Carbon FDM printer. It's pretty plug-and-play, there was very little setup required.

    www.reddit.com/r/FDMminiatures/ will give you an idea of the level of quality you can reach. With the smallest 0.2mm nozzle, will it reach resin levels? Close but not really. Is it good enough for me to screw around with, improve my painting skills, and play casual games? Certainly.

    Also I subbed to the OnePageRules patreon, they offer alternative minis and rulebooks that are very similar to GW, with an alternate for fantasy and 40K, as well as fleet battles and other stuff.

  • I have not found that to be the case, the books I have read have gone into deep foundational detail to build up knowledge. Perhaps you're referring to Vol 1 & 2 of "The Art Of Problem Solving"? I haven't read them but from what I know they are a distillation of core concepts for students looking to do competitive maths.

    It's confusing because that title is also the name of the publisher / website of the series of the books I'm reading.

  • I took a brief detour late last year to study "Linear Algebra: Theory, Intuition, Code", and to my surprise it stuck pretty well. The author said the pre-reqs were just "basic high school math", but I'm glad I had recently done lots of algebra and geometry, as the difference between that and some vague memories of stuff I did 30 years ago in school is pretty wide.

    I haven't started any 3d game projects yet. For that, my plan is to do the webgpufundamentals.org course first. Scanning the TOC, I think I would be able to attempt it from what I learned from the linear algebra book.

    That said, I'm doing AOPS Intermediate Algebra at the moment, and the Precalc text covers more advanced trig and matrix stuff, so I'm thinking it would be good to finish at least to there before starting to apply the knowledge.

  • Just self study with the (physical) books. I did also try the ebook combo for the Prealgebra book, but I found typing latex in the answers to the exercises was cumbersome.

    I think the online classes with interactive lessons is a separate thing, but I don't have any experience with that.

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