Apple Studio Display and Studio Display XDR

2026-03-0314:00235323www.apple.com

March 3, 2026 PRESS RELEASE Apple unveils new Studio Display and all-new Studio Display XDR Studio Display XDR is the world’s best pro display, featuring a 27-inch 5K Retina XDR display with a mini…

March 3, 2026

PRESS RELEASE

Apple unveils new Studio Display and all-new Studio Display XDR

Studio Display XDR is the world’s best pro display, featuring a 27-inch 5K Retina XDR display with a mini-LED backlight, 2000 nits of peak HDR brightness, and a 120Hz refresh rate

CUPERTINO, CALIFORNIA Apple today announced a new family of displays engineered to pair beautifully with Mac and meet the needs of everyone, from everyday users to the world’s top pros. The new Studio Display features a 12MP Center Stage camera, now with improved image quality and support for Desk View; a studio-quality three-microphone array; and an immersive six-speaker sound system with Spatial Audio. It also now includes powerful Thunderbolt 5 connectivity, providing more downstream connectivity for high-speed accessories or daisy-chaining displays. The all-new Studio Display XDR takes the pro display experience to the next level. Its 27-inch 5K Retina XDR display features an advanced mini-LED backlight with over 2,000 local dimming zones, up to 1000 nits of SDR brightness, and 2000 nits of peak HDR brightness, in addition to a wider color gamut, so content jumps off the screen with breathtaking contrast, vibrancy, and accuracy. With its 120Hz refresh rate, Studio Display XDR is even more responsive to content in motion, and Adaptive Sync dynamically adjusts frame rates for content like video playback or graphically intense games. Studio Display XDR offers the same advanced camera and audio system as Studio Display, as well as Thunderbolt 5 connectivity to simplify pro workflow setups. The new Studio Display with a tilt-adjustable stand starts at $1,599, and Studio Display XDR with a tilt- and height-adjustable stand starts at $3,299. Both are available in standard or nano-texture glass options, and can be pre-ordered starting tomorrow, March 4, with availability beginning Wednesday, March 11.

“Apple has led the industry in delivering the world’s most advanced displays for pros to do their life’s best work, and today we do that once again with the introduction of the new Studio Display family,” said John Ternus, Apple’s senior vice president of Hardware Engineering. “Studio Display gets even better with a new 12MP Center Stage camera and powerful Thunderbolt 5 connectivity. And the Studio Display XDR is a huge leap forward for XDR technology, with a mini-LED backlight, 2000 nits of peak HDR brightness, advanced color accuracy, and a 120Hz refresh rate, transforming workflows like filmmaking, design and print, and 3D animation. It’s by far the world’s best pro display.”

Studio Display — the Perfect Companion to Mac

The new Studio Display pairs excellent visual quality with compelling features that deliver a great experience when connected to a Mac across a range of professional workflows — from photo and video editing to coding, music production, and everyday tasks. The stunning 27-inch 5K Retina display boasts over 14 million pixels, 600 nits of brightness, and P3 wide color for rich, true-to-life imagery. Studio Display includes a 12MP Center Stage camera, now with Desk View; a studio-quality three-microphone array; and an incredible six-speaker sound system with four force-cancelling woofers that deliver 30 percent deeper bass than the previous generation, plus two high-performance tweeters for immersive audio. Studio Display also brings Thunderbolt 5 connectivity with two ports, so users can daisy-chain up to four Studio Display models for a combined nearly 60 million pixels, or connect high-speed accessories.1 In addition, two USB-C ports can be used for peripherals and charging. With the included Thunderbolt 5 Pro cable, users get a convenient all-in-one connection that offers up to 96W of charging power — enough to fast-charge a 14-inch MacBook Pro.2 Studio Display is available with standard glass or optional nano-texture glass for challenging lighting conditions. It comes with a tilt-adjustable stand, or can be configured with a tilt- and height-adjustable stand or a VESA mount adapter for custom desk setups.

Studio Display XDR — the World’s Best Pro Display

The all-new Studio Display XDR delivers the most advanced display technology and a robust set of features for pro users who need the ultimate front-of-screen performance. With 2000 nits of peak HDR brightness, a 1,000,000:1 contrast ratio, P3 and Adobe RGB wide color gamuts, a 120Hz refresh rate, Adaptive Sync, new DICOM medical imaging presets, a powerful combination of camera and audio, and Thunderbolt 5 connectivity, Studio Display XDR is designed for workflows like HDR video editing, 3D rendering, and diagnostic radiology.2

Advanced XDR Display Technology

Studio Display XDR features a stunning 27-inch 5K Retina XDR display with 5120-by-2880 resolution, offering exceptional detail and clarity. The mini-LED backlight utilizes 2,304 local dimming zones that enable extreme contrast. Studio Display XDR also delivers up to an outstanding 1000 nits of SDR brightness, 2000 nits of peak HDR brightness, and a 1,000,000:1 contrast ratio. This wide dynamic range — from the brightest brights to the deepest blacks — makes HDR content pop off the screen while virtually eliminating distracting halo and blooming effects.

Enhanced Color Accuracy

Ideal for print and design professionals, Studio Display XDR adds Adobe RGB color gamut support, in addition to P3 wide color, making it an even better reference display. This results in more than 80 percent Rec. 2020 coverage for HDR video editing and color grading. Both P3 and Adobe RGB are accessible from the same default preset, streamlining pro workflows that frequently switch between color spaces.

Smooth 120Hz Refresh Rate and Adaptive Sync

Studio Display XDR features a 120Hz refresh rate, enabling smooth, ultra-responsive motion. Adaptive Sync supports a continuously variable refresh rate between 47Hz to 120Hz, making gaming more fluid with faster frame delivery and lower display latency.

Innovative DICOM Medical Imaging

Today, Apple introduces new DICOM medical imaging presets and the Medical Imaging Calibrator to enable use in diagnostic radiology, allowing radiologists to view diagnostic images directly on Studio Display XDR.2 Many medical professionals already use Mac for their office or home setups, and Studio Display XDR offers a versatile alternative to single-purpose medical imaging displays, with seamless display mode switching. The Medical Imaging Calibrator on macOS is pending FDA clearance and is expected to be available soon in the U.S. For decades, healthcare professionals and developers have taken advantage of Apple’s innovative products and frameworks to help achieve better patient outcomes, broaden research opportunities, and improve efficiency across healthcare systems. Apple continues to innovate and collaborate with the healthcare community on solutions to ultimately improve care for their patients.

Powerful Combination of Camera, Audio, and Thunderbolt 5 Connectivity

Studio Display XDR features a 12MP Center Stage camera that keeps users centered in the frame as they move. Video calls become more engaging with Desk View, which simultaneously displays the user and a top-down view of their desk — great for demonstrating a creative project. It also includes a studio-quality three-microphone array with directional beamforming and an immersive six-speaker sound system with support for Spatial Audio.

Studio Display XDR also features Thunderbolt 5 connectivity, with a second port for connecting downstream high-speed accessories or daisy-chaining other displays. And with two additional USB-C ports for even more connectivity, it can act as a Thunderbolt hub, keeping a workspace free of clutter while offering up to 140W of charging power through the included Thunderbolt 5 Pro cable — enough to fast-charge a 16-inch MacBook Pro.3

Versatile Stand and Accessories

Studio Display XDR includes a tilt- and height-adjustable stand to meet the needs of a variety of workspaces. With a height range of 105mm, the stand features a sophisticated counterbalancing arm that makes the display feel weightless, and as users adjust it, the display stays precisely in place. An optional VESA mount adapter is available for those who prefer to use VESA-compatible stands, mounts, and arms for a customized desk setup.

Studio Display Family and the Environment

Studio Display and Studio Display XDR were built with the environment in mind, and bring Apple even closer to reaching its ambitious plan to be carbon neutral across its entire footprint by 2030. Both are made with recycled content, including 100 percent recycled aluminum in the stand and 80 percent recycled glass in the standard glass option. Studio Display and Studio Display XDR are designed to be durable, repairable, and also offer industry-leading software support, while meeting Apple’s high standards for energy efficiency and safe chemistry. The paper packaging is 100 percent fiber-based and was designed to collapse so it can be easily recycled.4

Pricing and Availability

  • Customers can pre-order the new Studio Display and Studio Display XDR starting tomorrow, March 4, at apple.com/store and in the Apple Store app in 35 countries and regions, including the U.S. They will begin arriving to customers, and will be in select Apple Store locations and Apple Authorized Resellers, starting Wednesday, March 11.
  • Studio Display starts at $1,599 (U.S.) and $1,499 (U.S.) for education. Studio Display XDR replaces Pro Display XDR and starts at $3,299 (U.S.) and $3,199 (U.S.) for education.
  • Additional technical specifications, including nano-texture glass and a choice of stand options, are available at apple.com/store.
  • Magic Keyboard with Touch ID and Numeric Keypad (starting at $179 U.S.), Magic Trackpad (starting at $129 U.S.), and Magic Mouse (starting at $79 U.S.) in white and black color options are available at apple.com/store
  • AppleCare delivers exceptional service and support, with flexible options for Apple users. Customers can choose AppleCare+ to cover their new Mac, or in the U.S., AppleCare One to protect multiple products in one simple plan. Both plans include coverage for accidents like drops and spills, theft and loss protection on eligible products, battery replacement service, and 24/7 support from Apple Experts. For more information, visit apple.com/applecare.
  • Customers in the U.S. who shop at Apple using Apple Card can pay monthly at 0 percent APR when they choose to check out with Apple Card Monthly Installments, and they’ll get 3 percent Daily Cash back — all up front. More information — including details on eligibility, exclusions, and Apple Card terms — is available at apple.com/apple-card/monthly-installments.
About Apple Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, AirPods, Apple Watch, and Apple Vision Pro. Apple’s six software platforms — iOS, iPadOS, macOS, watchOS, visionOS, and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay, iCloud, and Apple TV. Apple’s more than 150,000 employees are dedicated to making the best products on earth and to leaving the world better than we found it.
  1. Users can daisy-chain up to four Studio Display models with a MacBook Pro with M5 Max.
  2. The Medical Imaging Calibrator is pending FDA review and is expected to be available soon. The medical imaging presets should not be used for diagnostic purposes unless the display has been calibrated using the Medical Imaging Calibrator on macOS and paired with a compatible DICOM viewer. The presets are available on Studio Display XDR and are intended for use by medical professionals. Not intended for use in mammography.
  3. Charge time varies with settings and environmental factors; actual results will vary.
  4. Breakdown of U.S. retail packaging by weight. Adhesives, inks, and coatings are excluded from calculations.

Press Contacts

Lizette Viviana Du Pond

Apple

ldupond@apple.com

Starlayne Meza

Apple

starlayne_meza@apple.com

Apple Media Helpline

media.help@apple.com


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Comments

  • By densh 2026-03-0314:3712 reply

    I might be the only one, but it's still to this date (and dating all the way back to 2014 with the first iMac 5k display) Apple is the only company that truly gets HIDPI desktop displays with high quality gloss and 200+ ppi at screen this large. In the meantime popular and widely sold gaming screens with matte blur filters and mediocre ppi give me headache and eye fatigue after a few hours of use. Prior generation Studio Display is the only external display that truly worked for text heavy work with my eyes (including software engineering), and I'm sure the latest generation is fantastic as well.

    • By praseodym 2026-03-0315:549 reply

      The hardware is great, but the software is lacking. macOS only supports resolution-based scaling which makes anything but the default 200% pixel scaling mode look bad. For example, with a 27" 4K display many users will want to use 150% or 175% scaling to get enough real estate, but the image will look blurry because macOS renders at a higher resolution and then downscales to the 4K resolution of the screen.

      Both Windows and Linux (Wayland) support scaling the UI itself, and with their support for sub-pixel anti-aliasing (that macOS also lacks) this makes text look a lot more crisp.

      • By badc0ffee 2026-03-0321:163 reply

        I would love to see examples of this. I have a MBP and a 24" 4K Dell monitor connected via HDMI. I use all kinds of scaled resolutions and I've never noticed anything being jagged or blurry.

        Meanwhile in Linux the scaling is generally good, but occasionally I'll run into some UI element that doesn't scale properly, or some application that has a tiny mouse cursor.

        And then Windows has serious problems with old apps - blurry as hell with a high DPI display.

        Subpixel antialiasing isn't something I miss on macOS because it seems pointless at these resolutions [0]. And I don't think it would work with OLED anyway because the subpixels are arranged differently than a typical conventional LCD.

        [0] I remember being excited by ClearType on Windows back in the day, and I did notice a difference. But there's no way I'd be able to discern it on a high DPI display; the conventional antialiasing macOS does is enough.

        • By brailsafe 2026-03-042:424 reply

          I'm more surprised that you're using a 24" display at any resolution. Of course, everyone has different preferences, but that just seems ridiculously small considering how available larger displays are for the same ppi and refresh rate probably.

          I'm personally on the old 30" 16:10 2560x1600 form factor, and it's wildly better visually than the 27" 1440p screen by the same brand (all of them Dell) I use at the office.

          • By vladvasiliu 2026-03-048:521 reply

            > I'm more surprised that you're using a 24" display at any resolution

            I have an 24" 4K Dell I bought when big 4k screen with good (measured) colors were still expensive. It's a very pleasant screen to use. Sure, it has less real estate than a bigger one, but this is somewhat mitigated by the fact that I can keep it closer to my eyes, so I can use smaller text.

            I find it makes me more "focused" in a way. Can't have multiple windowfuls of crap visible at the same time. It's very practical for TWMs. It also works well in a dual screen scenario, for stronger separation when you need it, but I'm still not sure if a single bigger screen is better than two smaller ones for things like having docs up next to code for example.

            I find I can't use two 27" or higher screens, they're just too big and I need to turn my head way too much for comfort. At work we have a 2x27" 4k setup, and I basically only use the screen in front of me. Later I've been experimenting with pushing them very far away, but then I just need to increase text size and lose actual real estate.

            > but that just seems ridiculously small considering how available larger displays are for the same ppi and refresh rate probably

            I don't particularly care about refresh rates above 60 Hz (my laptop does 120 Hz, can see the difference, don't care). But I do care about PPI. Which screens are easily available with the PPI of a 4K 24"? I'd expect something like 5k 27" or 6k 32". These are very expensive (>1000 € for a crappy 27" Samsung, 2000 for a 32" Dell) and not that common, at least in France.

            • By brailsafe 2026-03-0723:32

              > I don't particularly care about refresh rates above 60 Hz (my laptop does 120 Hz, can see the difference, don't care). But I do care about PPI.

              I feel basically the same way, and I don't like excessively wide screens or even 16:9. I've always preferred 16:10, and have wavered between 1,2,3 screens over time. 16:9 27" 1440p is not a pleasant form factor, but it's fine in vertical mode.

              I tend to prefer PPI, but not at the cost of screen real estate, and I tend to prefer 120hz, but not at the cost of PPI or picture quality. So the Dell Ultrasharp 30" series from years ago, with IPS 60hz and 2560x1600 is perfect for now, and it also lets me run games without investing substantially in brand new gaming PC hardware. The picture quality is great, the price on the used market is great, screen real estate is great, it's just not as sharp or fast as my Mac screen.

              I've got my eyes on 32" 6k displays, but since they're so ungodly expensive, I'd really prefer them to have 120hz and good HDR, even though they're not priority attributes for me. I'd keep one of the 30" displays next to it in vertical mode for documentation or log files

          • By RulerOf 2026-03-045:032 reply

            > I'm personally on the old 30" 16:10 2560x1600 form factor

            I sorta wish that form factor had taken off instead of 27" 1440p. The extra vertical space is really nice, and that seems to be the ideal PPI for 100% scaling IMHO.

            I keep telling myself I'd like to get a 4K OLED display at the same PPI, but 40" seems to be conspicuously missing in every monitor lineup... at least at a price that will convince me to buy three of them, anyway.

            • By brailsafe 2026-03-047:04

              Agreed. I'm hoping that some more decent 6k 32" screens come out this year, but they're still all 16:9 which just sucks imo

            • By speleding 2026-03-048:511 reply

              Agree! I still have several (now discontinued) Philips 40 inch monitors, and that is the perfect size to do programming work. Very little scrolling needed while you work. But I would love to have a 40 inch in 4K+ instead of 2560x1600, why is no one making these? (I did get a Samsung 8K 50 inch, but that's too large for a multi screen setup)

              • By brailsafe 2026-03-0518:391 reply

                Any other requirements? I noticed this one recently, but 40" is a bit big for my taste: https://www.dell.com/en-ca/shop/dell-ultrasharp-40-curved-th...

                • By speleding 2026-03-0522:481 reply

                  Yeah, I worked on that one. It's passable, but I don't like the aspect ratio very much, it's too wide, I rather have 40" on 16:9

                  • By brailsafe 2026-03-067:01

                    Ya idk what people are getting from ultrawides tbh. They're not great for video, not great for my neck, not enough vertical space, and can be disorienting for gaming. I can certainly imagine scenarios that would make them effective, but I'd just rather have more vertical space

          • By badc0ffee 2026-03-044:48

            I took one of my dual 24" office monitors during Covid WFH and ended up keeping it when I quit that job. I use it as a second display alongside the MacBook which is on a stand.

            I think the largest I would want at my current desk is 27". 30 is way too big for me. But more importantly I want something that matches the crispness of the MBP display, and 1440p and 1600p are too low res.

          • By dajonker 2026-03-0622:47

            Look at how many people only use their 14 inch laptop screen, it's ridiculous and terribly unergonomic.

        • By chocochunks 2026-03-0323:32

          This [1] has good examples. 24" 4K is on the smaller side and so less noticeable than on larger displays like 27" or 32".

          [1] https://bjango.com/articles/macexternaldisplays2/

        • By EnPissant 2026-03-0322:49

          I have a Macbook pro and a Linux machine attached to my dual 4k monitors.

          Fonts on Linux (KDE Plasma on Wayland) look noticeably sharper than the Mac. I don't use subpixel rendering either. I hate that I have to use the Mac for work.

      • By jonpurdy 2026-03-0318:284 reply

        This is correct and also increasingly affecting me as my eyes age. I had to give my Studio Display to my wife because my eyes can't focus at a reasonable distance anymore, and if I moved back further the text was too small to read. I ran the 5K Studio Display at 4K scaled for a bit but it was noticeably blurry.

        This would've been easily solved with non-integer scaling, if Apple had implemented that.

        (I now use a combo of 4K TV 48" from ~1.5-2 metres back as well as a 4K 27" screen from 1 m away, depending on which room I want to work in. Angular resolution works out similarly (115 pixels per degree).)

        • By giobox 2026-03-0319:111 reply

          All through the 2000s Apple developed non-integer scaling support in various versions of MacOS X under the banner of “resolution independence” - the idea was to use vectors where possible rather than bitmaps so OS UI would look good at any resolution, including non-integer scaling factors.

          Some indie Mac developers even started implementing support for it in anticipation of it being officially enabled. The code was present in 10.4 through 10.6 and possibly later, although not enabled by default. Apple gave up on the idea sadly and integer scaling is where we are.

          Here’s a developer blog from 2006 playing with it:

          > https://redsweater.com/blog/223/resolution-independent-fever

          There was even documentation for getting ready to support resolution independence on Apple’s developer portal at one stage, but I sadly can’t find it today.

          Here’s a news post from all the way back in 2004 discussing the in development feature in Mac OS tiger:

          > https://forums.appleinsider.com/discussion/45544/mac-os-x-ti...

          Lots of of folks (myself included!) in the Mac software world were really excited for it back then. It would have permitted you to scale the UI to totally arbitrary sizes while maintaining sharpness etc.

          • By jonpurdy 2026-03-0320:10

            Yep, I played with User Interface Resolution app myself back then in uni. The impact of Apple's choice to skip non-integer scaling didn't hit me until a few years ago when my eyes started to fail...

        • By JonathanFly 2026-03-0321:291 reply

          > This is correct and also increasingly affecting me as my eyes age. I had to give my Studio Display to my wife because my eyes can't focus at a reasonable distance anymore, and if I moved back further the text was too small to read.

          > (I now use a combo of 4K TV 48" from ~1.5-2 metres back as well as a 4K 27" screen from 1 m away, depending on which room I want to work in. Angular resolution works out similarly (115 pixels per degree).)

          The TV is likely a healthier distance to keep your eyes focused on all day regardless, but were glasses not an option?

          • By jonpurdy 2026-03-0414:45

            Glasses would have been the "normal person" fix, but my eyes are great otherwise (better than 20/20 distance vision). So I could focus closer with glasses, but the lenses were worse quality than just sitting farther back.

        • By Fr0styMatt88 2026-03-0319:52

          If you can get used to using it (which really just requires some practice), the screen magnifier on Mac is fantastic and most importantly it’s extremely low latency (by this I mean, it reacts pretty much instantly when you want to zoom in or out).

          Once you get used to flicking in and out of zoom instead of leaning into the monitor it’s great.

          As an aside, Windows and Linux share this property too nowadays. Using the screen magnifiers is equally pleasant on any of these OSes. I game on Linux these days and the magnifier there even works within games.

        • By LatencyKills 2026-03-0319:101 reply

          Oh man... I'm in the same situation wrt eyesight. Are you coding on the 4K tv? I have enough space to make that configuration work. TIA

          • By jonpurdy 2026-03-0320:121 reply

            Yep, 4K is plenty of resolution for me running Sequoia. But running at simulated 1920x1080@2x, as at native 4K text would be way too small.

      • By presbyterian 2026-03-0316:201 reply

        > For example, with a 27" 4K display many users will want to use 150% or 175% scaling to get enough real estate, but the image will look blurry

        I use a Mac with a monitor with these specs (a Dell of some kind, I don't know the model number off the top of my head), at 150% scaling, and it's not blurry at all.

        • By arndt 2026-03-0319:39

          I also feel it's just fine. Not as amazing as the Apple displays, but I'll have to sit really close to make out the difference for text.

      • By benbayard 2026-03-040:251 reply

        I just tested on my 4k display and 150% and 175% were not blurry at all. I'm on a 32 inch 4k monitor. Is it possible this information is out of date and was fixed by more recent versions of macos?

        • By kinematikk 2026-03-043:101 reply

          Absolutely not fixed. Try to look on black text on white background. Its not very obvious but still a little annoying

          • By benbayard 2026-03-0420:34

            Interesting, maybe it just doesn't bother me, because I do not notice it at all. I was looking at black text on a white background. Maybe it's less of an impact on Q-OLEDs with their pixel layout perhaps? I just checked and I actually run my ultra-wide monitor at 125% resolution and the text looks crisp. That one is a regular LED display but it does have really high pixel density (5120 x 2160, I run it at 3360x1418)

      • By Aurornis 2026-03-0320:003 reply

        > For example, with a 27" 4K display

        4K pixels is not enough at 27" for Retina scaling.

        Apple uses 5K panels in their 27" displays for this reason.

        There are several very good 27" 5K monitors on the market now around $700 to $800. Not as cheap as the 4K monitors but you have to pay for the pixel density.

        There are also driver boards that let you convert 27" 5K iMacs into external monitors. I don't recommend this lightly because it's not an easy mod but it's within reason for the motivated Hacker News audience.

        • By MoonWalk 2026-03-0323:19

          If your Mac goes bad it can be worthwile. My friend gave me his pre-Retina 27" iMac, part of the circa-2008 generation of Macs whose GPUs all failed.

          I removed all the computing hardware but kept the Apple power supply, instead of using the cheapo one that came with the LCD driver board I bought. I was able to find the PWM specs for the panel, and installed a cheap PWM module with its own frequency & duty-cycle display to drive it and control brightness.

          The result is my daily desktop monitor. Spent way too much time on it, but it works great!

        • By BoredomIsFun 2026-03-0410:29

          Apple still uses ancient 450nm panel though, nowadays everyone and their dog moved to 455-460nm ones. 450nm considerably more harsh on my eyes.

      • By hollerith 2026-03-0323:512 reply

        Wayland supports it (and Chrome supports it very well) but GTK does not. I run my UI at 200% scaling because graphical Emacs uses GTK to draw text, and that text would be blurry if I ran at my preferred scaling factor of 150% or 175%.

        • By PaulDavisThe1st 2026-03-040:201 reply

          GTK uses Pango/Harfbuzz and some other components to draw text, all of which are widely used in other Linux GUI stacks. GTK/GDK do not draw text themselves, so your complaints are not with them directly.

          • By hollerith 2026-03-043:54

            I'm not asseting that text is being rendered incorrectly. I'm asserting that after rendering, the text is being downsampled.

        • By gucci-on-fleek 2026-03-041:351 reply

          This works with GTK for me at least. I've been using Gnome+Wayland with 150% scaling for almost 4 years now, and I haven't noticed any issues with GTK. Actually, my experience is essentially backwards from yours—anything Electron/Chromium-based needed a bunch of command-line flags to work properly up until a few months ago, whereas GTK apps always just worked without any issues.

          • By hollerith 2026-03-042:181 reply

            If you're using a high-DPI monitor, you might not notice the blurriness. I use a standard 110-DPI monitor (at 200% scaling in Gnome) and I notice it when the scaling factor is not an integer.

            Or more precisely, I noticed it eventually as a result of my being primed to notice it after people on this site insisted that GTK cannot handle fractional scaling factors.

            Compared to the contents of a browser's viewport, Emacs and the apps that come with Gnome are visually simple, so it took me a year or 2 to notice (even on a standard 110-DPI monitor used at 150% and 175% scaling) any blurriness in those apps since the app I'm most conditioned to notice blurriness is my browser, and Chrome's viewport is resolution independent except when rendering certain image formats -- text is always non-blurry.

            Yes, Chrome's entire window can be quite blurry if Xwayland is involved, but it now talks to Wayland by default and for years before that could be configured to talk Wayland, so I don't consider that worth talking about. If Xwayland is not involved, the contents of Chrome's viewport is non-blurry at all scaling factors except for the PNGs, JPGs, etc. For a long time, when run at a fractional scaling factor under Gnome (and configured to talk Wayland) the only part of Hacker News that was blurry was the "Y" logo in the top left corner, then about 2 years ago, that logo's PNG file was replaced with an SVG file and the final bit of blurriness on HN went away.

            • By gucci-on-fleek 2026-03-043:271 reply

              > If you're using a high-DPI monitor [...] I use a standard 110-DPI monitor (at 200% scaling in Gnome)

              FWIW, I'm using a 184 DPI monitor with 150% scaling.

              > you might not notice the blurriness. [...]

              > Compared to the contents of a browser's viewport, Emacs and the apps that come with Gnome are visually simple, so it took me a year or 2 to notice

              I'm pretty sensitive to font rendering issues—to the point where I've complained to publishers about their PDFs having unhinted fonts—so I think that I would have noticed it, but if it's really as subtle as you say, then maybe I haven't.

              I do have a somewhat unusual setup though: I'm currently using

                $ gsettings set org.gnome.mutter experimental-features "['scale-monitor-framebuffer','xwayland-native-scaling']"
              
              although that might not be required any more with recent versions. I've also enabled full hinting and subpixel antialiasing with Gnome Tweaks, and I've set the following environment variables:

                MOZ_ENABLE_WAYLAND=1
                QT_QPA_PLATFORM=wayland
                GDK_BACKEND=wayland,x11,*
                CLUTTER_BACKEND=gdk,wayland
                SDL_VIDEODRIVER=wayland
                SDL_VIDEO_DRIVER=wayland
                ECORE_EVAS_ENGINE=wayland_egl
                ELM_ENGINE=wayland_egl
                QT_AUTO_SCREEN_SCALE_FACTOR=1
                QT_ENABLE_HIGHDPI_SCALING=1
              
              So maybe one of those settings would improve things for you? I've randomly accumulated most of these settings over the years, so I unfortunately can't really explain what (if anything) any of them do.

              > Yes, Chrome's entire window can be quite blurry if Xwayland is involved, but it now talks to Wayland by default

              Ah, good to hear that that's finally the default; that probably means that I can safely remove my custom wrapper scripts that forced those flags on.

              • By hollerith 2026-03-049:431 reply

                Do you notice blurriness on MacOS when the Settings app (name?) has been used to change the scaling factor to a fractional value?

                • By gucci-on-fleek 2026-03-0410:011 reply

                  Sorry, but I haven't ever used a Mac, so I unfortunately can't answer that. I've used Windows with fractional scaling, and most programs aren't blurry there, but the few that don't support fractional scaling are really blurry.

                  • By hollerith 2026-03-0415:44

                    That's an accurate summary of my experience with Windows, too.

      • By nailer 2026-03-042:351 reply

        > macOS renders at a higher resolution and then downscales to the 4K resolution

        That seems weird to me. I remember 20 years ago one of the whole points of macOS version 10 was display PDF, i.e. a vector based UI.

        • By watersb 2026-03-043:04

          While the original OS X display model, Quartz, evolved from Display PDF via NextStep, I believe that it shifted back to pixel rasterization to offload more of the display stack onto the GPU.

          Quartz Extreme?

          John Siracusa, Ars Technica:

          It's possible that existing consumer video cards could be coerced into doing efficient vector drawing in hardware. Apple tried to do just that in Tiger [note], but then had to back off at the last minute and disable the feature in the shipping version of the OS. It remains disabled to this day.

          [note] https://arstechnica.com/reviews/os/macosx-10.4.ars/14

          https://arstechnica.com/staff/2006/04/3720/

      • By harr01 2026-03-041:43

        Have you ever seen a MacBook air's screen? Those use fractional scaling and look fine.

      • By jsheard 2026-03-0316:51

        Yeah this is correct, I don't know why you're being downvoted. The decisions Apple made when pivoting their software stack to high-DPI resulted in Macs requiring ultra-dense displays for optimal results - that's a limitation of macOS, not an indictment of less dense displays, which Windows and Linux accommodate much better.

    • By tshaddox 2026-03-0315:436 reply

      I bought that original 5k iMac on release day in 2014. I was thrilled with that display, and stoked to see the entire display industry go the route of true quadruple-resolution just like smartphone displays did.

      Sadly, it basically never happened. There was the LG display that came out a couple of years later. It didn't have great reviews, and it was like two thirds the cost of an entire 5k iMac.

      It took Apple over 7 years to release their standalone 5k display, and there are a few other true 5k displays (1440p screen real estate with quadruple-resolution, not the ultrawide 2160p displays branded as "5k") on the market now with prices just starting to drop below 1,000 USD.

      Unfortunately in that time I've gotten used to the screen real estate of the ultrawide 1440p monitors (which are now ubiquitous, and hitting ridiculous sub-$300 prices). As of now, my perfect display for office work (gaming, video/photo work, or heavy media playback are different topics) would be 21:9 with 1440p screen real estate with quadruple-resolution—essentially just a wider version of that original 5k iMac display.

      • By cloverich 2026-03-0320:21

        I bought an LG Ultrafine 5k at the time and felt kind of stupid for being spending on it. But nearly 10 years later... its still my daily driver. Best ROI of any tech equipment I've bought. It changed my mind about how to think about it, not just the monitor, but having speaker / camera / mac built in, and all over one cable, its been such a joy when I bounce around the house to be able to plugin / unplug so easily; or when I swap from work to personal laptop. Its such a simple setup. Im definitely considering the Apple one, basically regardless of what it costs, once its time. Its simply been too convenient to have a one-plug solution for the laptop that has everything I need, never breaks (my LG may be exception here lol), and that has somehow taken forever to be super ceded by something better.

        Only thing that holds back that thought lately is, I'm suddenly spending more and more time in multi-pane terminals, and my screen real estate needs have dropped. The only two things I greatly miss now on my laptop is keyboard quality and general comfort (monitor height, etc).

      • By bsimpson 2026-03-0319:01

        The iMac Pro is nearly 9 years old at this point. At the time, there was no other option for a retina-quality 27" display, but you could get a 4k 27" for $400.

        A decade later, it boggles my mind that it's so hard to find a retina-class desktop monitor. The successor to the Cinema Display is basically an iMac, and priced like it. There have very recently been releases from ASUS and BenQ, but it still feels like an underserved niche, rather than standard expectation.

        All that is to say: hard cosign.

      • By seanmcdirmid 2026-03-0315:481 reply

        You can get a 27 inch 5k from Asus for $750. A 31.5 inch 6K goes for around $1200. A 28 inch 4K is around $350-$400.

        • By nebula8804 2026-03-043:521 reply

          Anyone reading this I am begging to please thoroughly test anything that comes out of ASUS before committing. Maybe only purchase with a generous return policy and possibly insurance. They are decent panels but everything around the panel is horrendous. Random connection errors with different machines, poor UX for switching inputs, takes a millenium to boot up and connect to the screen, forget about any support, if you have built in speakers you'd be better off with a tin can connected to your computer.

          You get what you pay for with ASUS.

          • By seanmcdirmid 2026-03-047:091 reply

            I’ve frankly have had worse experience with Samsung and better experiences with LG. The model I have is pretty bare bones, which is much better than the Samsung 27 inch 5k I had that just died on me after a couple of years. The LG 28 inch 4k is going on its 6th year. I think if I buy a 6K, I’ll wait for the LG to come down in price a bit ($2k for LG vs $1300 for Asus on Amazon).

            • By nebula8804 2026-03-048:35

              They all suck in their own ways. In my experience LG, has random hardware failures (like one audio channel just dying how? I dont know), still kinda slow booting but this has gotten better, and their designs can be hit or miss(terrible stands, aesthetics are not ergonomic enough etc.). Samsung has been better for me but suffers from variations of the above.

              These brands all have glowing fans online pushing their products(the flamewars about ASUS made me even hesitate to comment) but they burn their reputations customer by customer and I guess enough have been burned that Apple is able to maintain enough sales.

      • By wtallis 2026-03-0316:092 reply

        It was also really disappointing to see 24" 4k displays disappear from the market instead of becoming the new standard resolution for that size. A few years ago, there were several options including a cheap LG that was usually around $300 or less. Those all seem to be gone, likely for good, even though there are still plenty of 24" displays with 1080p and even a fair number with 1440p.

        • By aobdev 2026-03-0317:23

          I've been very pleased with my ViewSonic VP2488-4K. A little steep for $550, but if you spend any significant time in front of the screen I think it's very much worth it. I'm planning to buy a second one.

        • By SupremumLimit 2026-03-0320:19

          Indeed. I’m holding on to my 24” Dell P2415Q that I got like 10 years ago because it’s the perfect size for my desk and there just isn’t anything in that size to replace it with.

      • By jen20 2026-03-0318:462 reply

        The LG UltraFine's were garbage, but got better over time as either the firmware improved or macOS added drivers that worked around the nonsense. For a while I ran with two of them on an iMac Pro with a 5K itself, but switched to a single Pro Display XDR with a laptop eventually. I'm very sad to see the 6K/32" form disappear, it's by far the best screen I've ever used.

        • By watersb 2026-03-043:19

          Asus ProArt Display 6K PA32QCV

          Since about six months ago, 4th quarter of 2025.

          I haven't got one yet, but it has the magic Mac 218 dpi for $1289

        • By smohare 2026-03-040:13

          [dead]

      • By bombcar 2026-03-040:16

        The entire monitor market is completely dominated by televisions and it's really, really obvious.

    • By roboror 2026-03-0314:543 reply

      The Studio Display shares a panel with the MSI MPG 271KRAW16

      • By jdgoesmarching 2026-03-0317:35

        Worth noting that these (and the LG with the same panel) aren’t shipping yet.

      • By behnamoh 2026-03-0315:461 reply

        Even the new one in this post?

        • By delta_p_delta_x 2026-03-0316:162 reply

          Yes. That MSI monitor was unveiled at CES 2026, alongside several other monitors that use the same panel, such as the LG 27GM950-B.

          • By seec 2026-03-0410:29

            That's pretty good. I think the sales of monitors have become slow overall, so now they can focus on higher-end stuff to make some money even if it's for niche products at first.

            I just saw a brand new display for 70 bucks at a store the other day; the margins must be extremely low.

          • By nntwozz 2026-03-0317:352 reply

            I just want to know who's naming these things, it's been like this forever.

            Why can't it be something simple?

            • By delta_p_delta_x 2026-03-0323:021 reply

              > Why can't it be something simple?

              Because monitors aren't simple. There are dozens of axes along which they can be scaled.

              They have resolution (1080p FHD, 1440p QHD, 4K, 5K, 6K, 8K), aspect ratio (16:9, 8:5, 4:3, 3:2, 21:9, 32:9), refresh rate (60 Hz, 75 Hz, 120 Hz, 144 Hz, 165 Hz, 240 Hz, 360 Hz, 480 Hz, 1 kHz, and of course adaptive refresh rate tech including G-Sync), colour quality (depth and accuracy), contrast ratios for HDR, panel technology (LCD-TN, LCD-IPS, LCD-VA, OLED, QD-OLED, WOLED, and now RGB stripe OLED), backlight technology (CCFL, edge-lit LED, miniLED, microLED), connectivity (HDMI/DP, USB-B, USB-C, DP alt mode, Thunderbolt, 3.5 mm, and KVMs).

              It's very hard to stuff all this information in one neat model number.

              On the consumer's part it makes sense to understand these features and what is necessary for one's use case, filter monitors by said features, and note down the model numbers that satisfy the requirements.

              • By culopatin 2026-03-040:201 reply

                But they make it like this. They also have the power of simplifying their offers.

                • By joemi 2026-03-040:32

                  Simplifying their offerings for the sake of the model number doesn't make any sense. Simplifying their offerings for other reasons might make sense, but the companies themselves would be the best judge of whether or not it makes sense for them.

            • By MagicMoonlight 2026-03-0322:15

              I feel like they do it deliberately, so that you can’t easily research their products and find if they are out of date. They can sell you a monitor from 2012 as if it’s brand new, because you have no idea what it is.

      • By MagicMoonlight 2026-03-0322:161 reply

        So apple is just selling generic white labelled slop as a $5000 premium display?

        • By delta_p_delta_x 2026-03-0322:502 reply

          > So apple is just selling generic white labelled slop

          There are only ~5 flat-panel manufacturers worldwide: AU Optronics, Innolux, LG Display, Samsung Display, Sharp Display, and recently BOE Display. Apple has to use one of these, even for its bespoke, notched, curved iPhone/iPad displays.

          This new 5K 2304-zone panel was developed by LG Display, and is not 'generic white-labelled slop' by any means. It is an extremely good panel in its own right, probably the bleeding edge of LCD technology today achieving top-notch responsiveness, contrast, and colour depth and accuracy.

          That MSI monitor will probably retail for ~£800 as will the Asus and LG equivalents, which is not a trivial amount for a monitor. Apple just marked it up 3×, as they are prone to do for anything.

          • By kbolino 2026-03-0323:221 reply

            The Apple monitor will likely have better speakers, and I'm not even sure the others will have microphones at all. Apple also does a better job with color accuracy/consistency, at least historically. There's still a sizeable markup, but it's not entirely for nothing.

            Back in the day (~15 years ago), when 4K monitors were unheard of and even Apple's high-end displays were still 1440p, you could get a bottom-dollar monitor using one of their panels (e.g. Yamakasi Catleap Q270) for about a third of the price. However, it came with no amenities, a single connector (dual-link DVI only), a questionably legal power cable, and no built-in scaling. The vendors, presumably to prevent refunds, even asked for your graphics card model before selling it to you, because it wouldn't work with low-end cards. Oh, and there were very few in the U.S., so you were typically getting them shipped straight from abroad, customs duties and all.

            We've definitely come a long way.

            • By bombcar 2026-03-040:181 reply

              Apple monitors are one of those things that are absolutely worth buying on release, but every month after that they get a worse and worse value.

              After a few years, the "cheap ones" have usually caught up, if you're willing to do the research.

              • By nebula8804 2026-03-044:001 reply

                I disagree, the software and excellent integration in the ecosystem has always differentiated Apple and even years later models from ASUS are still headaches when it comes to everything outside the panel. Its like when gamers used to compare Apple spec by spec (ie. CPU, RAM, Disk) and valued all the software they provide at $0.

                These days they still value software at $0 but the specs have become quite competitive and many times exceed what the rest of the market offers.

                • By bombcar 2026-03-046:24

                  Sure, all I'm pointing out is the prices don't go down - so that you might as well buy as soon as they're released and get the most value.

                  Whereas with their laptops and almost everything else you might as well wait if you can, next year's is gonna be better and/or cheaper.

          • By jim180 2026-03-0414:401 reply

            there is another differences between Apple monitors vs the rest. - standard and peak brightness[1]. All of them are less bright, than Apple's monitors. I'd really wanna know why.

            MSI - 1400 nits, LG - 1250 nits, Apple - 2000 nits. That's peak brightness, standard brightness isn't even mentioned, except for Apple one. Is it just cooling or something more?

            [1] https://www.ipsmonitor.com/news/msis-mpg-271kraw16-is-a-firs...

            • By delta_p_delta_x 2026-03-0416:38

              Those are down to backlight technology, which (usually) is independent of the LCD panel itself. With LCDs, though, it's a fine line as extremely bright backlights can lead to bad bloom.

    • By Fr0styMatt88 2026-03-0319:46

      There’s a solid use case for matte screens. I use an 800R curved monitor and there’s absolutely no way that would work for me if it wasn’t matte. I know this because when I glance over at my coworker’s 1200R glossy screen it’s like looking in a funhouse mirror.

      Edge use case I know.

    • By recursive 2026-03-0318:541 reply

      Does gloss mean reflective? Like where I can see the room lights reflecting off my screen. I never considered the possibility that someone might consider that a good thing.

      • By whalesalad 2026-03-0318:552 reply

        In an environment with little to no reflections, gloss looks so much better. It becomes truly transparent with no distraction. Matte displays always have a little frost to them.

        • By recursive 2026-03-0318:591 reply

          If you do most of your computing in a prepared or controlled room, I can see the logic in that, although I think I'm not personally nearly sensitive enough to care.

          For me though, I am frequently working in different rooms with arbitrary lighting situations. Net effect of the gloss is negative for me unquestionably.

          • By scosman 2026-03-0320:56

            This is a monitor, not a laptop. I pretty much set it down and never moved it again. In my case, a glossy glass screen is ideal.

        • By vladvasiliu 2026-03-0319:22

          What kind of environment is that? Maybe if you're a black person wearing black clothes, no glasses (maybe contacts are ok?) in a room with closed curtains, no lights and nothing reflective, sure.

          I used to daily drive an apple thunderbolt display (the last non-retina one, 2560x1440). That thing was atrocious. I could often see the reflections of my glasses, or a white glare if I was wearing a white shirt. At nigh, in a dark office (lights off, just whatever came in from the street).

          I'm typing this on a matte "ips black" dell ultrasharp something-or-other at 10% brightness, wearing glasses, a white t-shirt, with an overhead light, and see no reflection or glare on my screen. There's no way in hell I'd go back to a shiny screen.

          I understand "anti-glare" technology has improved. The most recent apple screen I've tested is an m1 mbp. It seems somewhat better than my 2013 mbp, but still a worse experience than my 2015 (or thereabouts) 24"@4k dell, which is pretty old technology. My 2025 lenovo has a screen that's much more confortable to use inside.

          Paradoxically, I'd say the one environment where I prefer my macs to my matte screens is in bright sunlight. Sure, there are more reflections than you can shake a stick at, but there's always an angle where you can see the part of the screen you want. You have to move around, which is obviously annoying, but you can see. The matte screens just turn to mush. Luckily for me, I hate being out in the sun, so I never encounter this situation in practice.

          I think the "frost" you're talking about depends a lot on the screen implementation. I tested once an HP model, 27"@4k, and it did have such an effect. Anecdotally, it didn't handle reflections all that well, either. So maybe it's just a question of lower quality product?

    • By isqueiros 2026-03-0314:401 reply

      You should try some of the newer OLED panels. They're all glossy and look really good.

      • By whatever1 2026-03-0315:254 reply

        Text sucks in oled displays. 200 ppi is not enough to make it look decent.

        OLED smartphones have much higher ppi to deal with this.

        • By jsheard 2026-03-0316:30

          Upcoming OLED panels are switching to vertical RGB stripe, similar to LCDs, which should fix the remaining text issues.

          https://www.tomshardware.com/monitors/lg-display-reveals-wor...

        • By roboror 2026-03-0317:17

          WOLED handles text much better than QDOLED, I don't think anyone would say the 27" 4k versions "suck"

        • By JoshTriplett 2026-03-0319:092 reply

          > Text sucks in oled displays.

          Not anymore, as long as you make sure that any RGB antialiasing is turned off. Linux defaluts to disabling this and doing only grayscale antialiasing, so it looks great on an OLED out of the box. Windows can be configured to do this.

          • By PaulDavisThe1st 2026-03-040:231 reply

            I have no idea what you mean by "Linux defaults to" ... what possible Linux-wide global could there be for antialiasing? Apps are free to turn on different kinds of antialiasing for text rendering all by themselves.

            • By JoshTriplett 2026-03-045:00

              Default configurations in font rendering on typical distributions.

          • By Eric_WVGG 2026-03-0319:29

            Low-res is low-res. Curves on SVGs and vector graphics look terrible.

        • By aethrum 2026-03-0316:21

          4k OLED text is great.

    • By hatsix 2026-03-0318:181 reply

      Personally, I can't handle glossy displays, trying to read with reflections gives me a headache. Most other manufacturers offer both glossy and matte, except for Apple, because they know better.

      • By ItsHarper 2026-03-0318:55

        The nano-texture matte finish is available as an option

    • By perardi 2026-03-0318:361 reply

      You are not the only one.

      I have an ASUS ProArt Display 27” 5K. And I somewhat regret it.

      I love the pixel density. But I don’t love the matte finish. Which is apparently a controversial take. But I really don’t. I like the crisp pop of typography you get with a glossy display. And, for UI design, the matte finish just doesn’t “feel” like the average end-user experience. I am constantly pushing Figma between my laptop display and my monitor to better simulate what a design will look like on an average glossy LCD or OLED display.

      • By paozac 2026-03-0319:11

        I've got that display, too, and quite like it. Matte finish is essential (IMO) if you're annoyed by reflections.

    • By hbn 2026-03-0315:582 reply

      LG used to with the Ultrafine 5k (I believe it's discontinued now?)

      I got a deal on a used one last year and I love it. It's the only monitor I've used plugged into a MacBook that didn't look notably off (worse) compared to the MacBook's display sitting next to it. Only thing a bit jarring is it's 60Hz but I can live with it.

      • By kllrnohj 2026-03-0317:43

        The $1600 Studio Display is also 60hz, including this "brand new" one (which appears to be the exact same, just with a new web cam?)

        Asus has picked up the 5k 27" monitor from LG, it's the $730 PA27JCV

      • By fl0ki 2026-03-0316:52

        I've been using a work-issued one since 2018, and my only complaint in 2026 is that some of its rear USB ports are failing.

    • By derefr 2026-03-0319:31

      > In the meantime popular and widely sold gaming screens with matte blur filters and mediocre ppi give me headache and eye fatigue after a few hours of use.

      I presume you also mean "when used for text heavy work" here, yes? Or do you mean that these displays tire out your eyes even when used "for what they're for", i.e. gaming? (Because that's a very interesting assertion if so, and I'd like to go into depth about it.)

    • By sdn90 2026-03-0316:55

      Agreed.

      I constantly see people saying Apple displays are a terrible value. Last Apple display I had was the Thunderbolt 27 but from now on I'm sticking with Apple.

      I've had nothing but issues with non-Apple monitors as well. Customer service ime is non-existent if you need a repair. For something I rely on to get work done, I'm starting to think the premium is worth it.

    • By troupo 2026-03-0314:422 reply

      > Apple is the only company that truly gets HIDPI desktop displays with high quality gloss and 200+ ppi at screen this large.

      And somehow they completely forgot how to seamlessly work with displays in general. Connect multiple displays via Thunderbolt? Nope. Keep layouts when switching displays? No. Running any display at more than 60Hz? No. Remember monitor positions? No.

      • By pwthornton 2026-03-0314:511 reply

        Great news. Apple announced a 120hz display today.

        • By troupo 2026-03-0314:557 reply

          There are other 120Hz displays than Apple's.

          There are even 240Hz displays.

          IIRC Apple couldn't get above 60Hz even on third-party displays they explicitly advertised.

          • By cosmic_cheese 2026-03-0315:001 reply

            I have an Alienware AW2721D and my M series Macs have no problem driving it at 240hz. macOS picks up that it’s a GSync display and supports VRR on it too.

            • By troupo 2026-03-0315:051 reply

              I could never get my two ASUS displays work at anything but 60Hz

              • By cosmic_cheese 2026-03-0315:151 reply

                My other setup has an ASUS PA278CGV as a secondary monitor and the MBP hooked up to it drives it at 144hz no problem.

                Make sure your dock, dongle, and/or cables aren’t bottlenecks.

                • By troupo 2026-03-0316:34

                  > Make sure your dock, dongle, and/or cables aren’t bottlenecks.

                  I've switched docks, dongles, cables, to no avail.

                  Support also varies a lot between M chips, and Thunderbolt often doesn't support high refresh rates https://support.apple.com/en-us/101571

                  I can't remember now the actual setup I had, sadly

          • By evanjrowley 2026-03-041:02

            My MacBook M3 Air & Pro laptops can run two QHD displays with one at 240 Hz and the other at 120 Hz. What it can't do is run either above 60 Hz with HDR enabled. But for my use cases, I've never need more than 60 Hz anyway.

          • By pwthornton 2026-03-0315:001 reply

            There are 5k displays at 240hz?

          • By jdgoesmarching 2026-03-0317:371 reply

            How many 27” 5k 120hz+ high PPI are shipping right now? Reddit is particularly clowning on this for the refresh rate and completely ignoring the resolution.

            • By pwthornton 2026-03-0322:23

              This is a workstation-class monitor for people using these machines to make money. It's not a gamer toy monitor. People on Reddit don't get this. Apple's monitors are fantastic for those of us who use our computers to make money and need high quality. I am not playing video games on the same machine I use to make money.

          • By FireBeyond 2026-03-0321:31

            (I think) what you are thinking of was something introduced around the Catalina>Big Sur transition, when the Pro Display XDR was introduced.

            At the time, people were "marveling" at the magic of Apple, and wondering how they did the math to make that display work within bandwidth constraints.

            The simple answer was "by completely fucking with DP 1.4 DSC".

            I had at the time a 2019 (cheesegrater) Mac Pro. I had two Asus 27" 4K HDR 144Hz monitors, that the Mac had no problems driving under Catalina.

            Install Big Sur. Nope. With the monitors advertising DP 1.4, my options were SDR@95Hz, HDR@60Hz. I wasn't the only one, hundreds of people complaining, different monitors, cards, cables.

            I could downgrade to Catalina: HDR@144Hz sprung back to life.

            Hell, I could on the monitors tell them to advertise DP 1.2 support, which actually improved performance, and I think I got SDR@120Hz, HDR@95Hz (IIRC).

            So you don't deserve downvotes on this. Apple absolutely ignored standards and broke functionality for third party screens just to get the Pro Display XDR (which, ironically, I own, although now it's being driven by an M2 Studio, versus the space heater that was the Xeon cheesegrater).

          • By post_break 2026-03-0315:26

            Driving my LG oled at 120hz over HDMI. What?

          • By izacus 2026-03-0316:10

            ?

            Both of my LG ultrawides work at 144Hz?

      • By eklavya 2026-03-0315:04

        I was using a dell S3225QC with 120 hz and even variable rate with macbook m1 pro. No hdr with 120 or variable rate though, only at 60.

  • By anon7000 2026-03-0317:422 reply

    So the $1600 Studio Display does not have 120hz.

    Here’s some monitors you can buy at that price point:

    - 6k 32” monitor (similar PPI) (Acer PE320QX)

    - most high-end 4k displays (even OLEDs) with 144hz+ refresh rate

    32” 4k isn’t great PPI, but it’s still fine PPI, at a reasonable distance. Double the refresh rate is a much more noticeable improvement to me than 40% better pixel density, at a distance where retina matters a bit less than laptops & handhelds. And you can get that for less than half the cost

    Plus, you can get it with multiple outputs & KVM to switch between MacBook & PC. And still run it off a single USB C cable.

    • By nicce 2026-03-0322:25

      > So the $1600 Studio Display does not have 120hz.

      Usually these exists only to bump the price of the pro model.

    • By tmp10423288442 2026-03-0317:467 reply

      Do you notice 120Hz and above when doing office tasks? I'd much rather have improved resolution and PPI rather than 120Hz for that use case.

      • By jasomill 2026-03-0319:231 reply

        120 Hz vs 60 Hz? Night and day. Immediately noticeable just by moving the mouse pointer. Would expect improvements in scrolling to be apparent to even the most casual passers-by.

        120 Hz can also noticeably improve frame pacing for 24p video*.

        120 Hz vs 144 Hz? Barely noticeable when flipping between the two. Not sure if I'd pass an ABX test with 100% accuracy.

        Can't speak for 240 Hz or higher, as I haven't used them.

        * Though 119.88 Hz is probably a better default for this since most non-DCI "24p" video is still 23.976 FPS; this is changing, but until browsers and streaming apps support VRR for video, I'm not convinced this is a good thing due to the mountain of legacy 23.976 FPS content.

        • By hbn 2026-03-0320:343 reply

          > 120 Hz vs 60 Hz? Night and day.

          It's night and day when you're going back and forth between looking at them and wiggle your mouse around in circle. But after a few seconds of being focused on your work, you're not thinking about it anymore.

          Being able to watch 24fps video without non-integer frame weirdness is the only real advantage outside of twitch-reaction gaming.

          • By tumult 2026-03-0322:58

            I disagree. 120hz makes typing, mousing, etc. noticeably more responsive. I never stop noticing it. I never liked having to use 60hz all the time once LCDs were replacing CRTs. The original iMac didn't even let you choose 60hz to run the desktop at -- it only offered higher refresh rates in the menus. (Games could set the display to 60hz if they really wanted to.)

          • By throawayonthe 2026-03-0411:09

            i'm currently on a 60hz laptop screen and keep finding desktop switching and scrolling jarringly choppy, it's also harder to read while scrolling or panning around a map/pdf

          • By merlindru 2026-03-049:23

            everything feels much more responsive on 120hz+

            especially noticeable with typing. and scrolling.

      • By amarshall 2026-03-0319:05

        Yes. Even 90 Hz is a noticeable improvement over 60 Hz. I wouldn’t pick it over high-DPI, though.

      • By akvadrako 2026-03-049:42

        I don't notice it at all, on my laptop or phone. Even when having one monitor 60 and one 120 next too it.

        Only when looking at demo pages to show off high refresh rates can I tell.

        Though what I do notice is replacing the mouse with a higher polling rate from 125Hz to 250Hz.

      • By archagon 2026-03-0318:36

        Very obvious when scrolling text and moving windows around, for example.

      • By throawayonthe 2026-03-0317:48

        Yes, absolutely

      • By kristoff_it 2026-03-0319:04

        100% yes

      • By nstfn 2026-03-0318:17

        any animation work

  • By data-ottawa 2026-03-0318:592 reply

    I was hoping for OLED or dual-OLED based monitors, especially for this price point but I’d want this slightly lower than the XDR price. Sequoia+Tahoe seems like they’ve been laying the groundwork for OLED macs — removing the menu bar background and making text dynamically change colour, moving/cycling backgrounds, liquid glass reducing the effect of static UI elements, etc.

    I personally wouldn’t buy a new LCD based display anymore at this price. There are flaws inherent to the technology that affect all of my recent Apple displays (Studio Display, M1 Pro iPad, M1 Pro MPB, M4 Pro MPB). After using OLED TVs and OLED iPhones for years, it’s very difficult to look past LCD’s issues (edge yellowing+dimming specifically affects all my Apple screens more than I am happy with).

    There are no reviews/studies on long-term aging of Apple’s LCD displays, so all of this should be taken with a grain of salt, maybe my devices are just unlucky.

    I don’t know if the Pro XDR line is better or how that would carry over to the Studio XDR. I haven’t seen many complains about the Pro XDR, but the Studio Display form factor has a different cooling design which would affect longevity.

    I will say I can never go back from retina resolution text, and that alone has made the experience of Studio Display good. If we could get OLED it would be perfection. I think I would have to see the XDR in practice to be convinced, but 120hz requiring a whole new computer does make it a non-starter for me.

    • By craftkiller 2026-03-0319:203 reply

      Along similar lines, there's no way I would buy an OLED at this price point. If I'm dropping $3k on a monitor, it needs to be a technology that lasts, not a technology that wears out over time.

      • By szmarczak 2026-03-0322:191 reply

        Current gen OLEDs almost don't wear out (saying this as an OLED owner). To see the wear you need to have a completely black room and the wear is unnoticeable unless you're specifically looking for it. You don't need to spend 3k, 1k is enough.

        • By craftkiller 2026-03-0322:311 reply

          Ah, you should update wikipedia then: https://en.wikipedia.org/wiki/OLED#Lifespan

          • By szmarczak 2026-03-0323:391 reply

            > In 2016, LG Electronics reported an expected lifetime of 100,000 hours

            23 years for an older generation OLED seems fine to me, I don't understand the problem here?

            • By craftkiller 2026-03-0323:541 reply

              The US Department of Energy report from the same year reports far lower numbers, which I'd be more inclined to trust since they are impartial / not trying to market a product.

              • By szmarczak 2026-03-040:281 reply

                True, but those numbers are from 2016, 10 years ago. For a more apples to apples comparison see [1] [2] [3].

                [1] https://youtu.be/H43wnV-v7V0

                [2] https://youtu.be/RbEgQrigiLc

                [3] https://youtu.be/AZfwHcMLorY

                In my case, 3205 hours of use:

                - 428 pixel cleans

                - 1/3 brightness (my room is pretty dim and I often code during the night)

                - static control on

                - pixel shift on

                - apl low

                - sub-logo dim on

                - corner dim on.

                During the day I am not able to see any burn in. During the night it's unnoticeable unless you're looking for it. And it's only visible on gray backgrounds, unnoticeable during normal use. My phone (Nothing Phone 2) fails to capture it no matter how hard I try (even during the night).

                The only issue I had was at 2417 hours and it was vertical white stripes like this: [4] but they were completely gone after a manual pixel clean. No issues since. I am never going back, worth every penny I spent.

                [4] https://www.reddit.com/r/gigabyte/comments/1gyv1db/fo32u2_ve...

                • By xienze 2026-03-041:031 reply

                  That doesn’t sound very reassuring. 3205 hours, or a little over a year at 8 hours a day. Be generous and call it two years of use. You’re babying it with low brightness, dynamic dimming, etc. etc. and the fact that there’s anything, even if you have to “look for it”, is not a good sign.

                  • By szmarczak 2026-03-048:372 reply

                    I've been having it for 1y 4mo.

                    > You’re babying it with low brightness

                    That's the same brightness I was using on my IPS. And if you watched the videos then you'd know that those people use OLEDs at "almost max brightness" and see no burn in.

                    > dynamic dimming

                    Such features are unnoticeable during normal use and most of them are defaults.

                    > the fact that there’s anything, even if you have to “look for it”

                    Again, this is only noticeable if your room is completely black and you're staring at gray content.

                    To counter your argument, you have a much worse backlight bleeding on IPS, which is very but very visible during normal use. To quote you: "the fact that there's anything, is not a good sign".

                    It's weird how you call OLEDs bad but completely forget about IPS downsides, and I'm not gonna even start on VA.

                    At the current state, OLED wins.

                    • By craftkiller 2026-03-0413:012 reply

                      I _have_ watched those videos and they show burn-in after an alarmingly short amount of use. My current IPS monitor has been going strong for the past decade. I expect monitors to last at least that long. Get back to us about your burn-in after 8.6 more years.

                      Adding one more reference, here is a recent post to /r/monitors showing burn-in after 2 years of constant use: https://www.reddit.com/r/Monitors/comments/1pf0tmi/here_is_m...

                      And as a personal anecdote, I've experienced burn-in on my pixel 3a after 2 years. When switching to a full-screen solid grey, you could clearly see the bottom button bar with the home/back buttons.

                      • By szmarczak 2026-03-0414:091 reply

                        > I _have_ watched those videos and they show burn-in after an alarmingly short amount of use.

                        Debatable, it's not what those content creators say, and I definitely wouldn't call it alarming if it requires you to stare at gray background in a dark room. It isn't even half as bad as IPS backlight bleeding or VA angles. Different people have different standards. You don't have to buy it if you don't like it.

                        > Adding one more reference, here is a recent post to /r/monitors showing burn-in after 2 years of constant use

                        Pixel clean cannot run if the monitor is constantly receiving signal.

                        Also show me an IPS after 2 years of constant use. The backlight can degrade as well.

                        [edit] Furthermore, 3 year warranty covers your burn in, so I guess they would happily replace your monitor once the burn in normally visible. [/edit]

                        > Get back to us about your burn-in after 8.6 more years.

                        Feel free to ping my email (@gmail.com) at that time.

                        > I've experienced burn-in on my pixel 3a after 2 years

                        2019. My Nothing Phone 2 is from 2023. I've been having it for 1y 8mo+ and experienced zero burn in on the same gray test. For reference, I don't use automatic brightness and it's almost full-brightness all-day (except evenings).

                        • By craftkiller 2026-03-0418:321 reply

                          > it's not what those content creators say

                          Quoting one of your videos: "After 21 months, seeing these artifacts is certainly annoying". If I spend $3k on a monitor, it should _not_ be annoying after 2 years.

                          Also "If your primary monitor use case is productivity, you likely have up to 3 years of decent usage under normal conditions before burn-in starts to become a concern". I almost exclusively use my monitor for productivity, and it definitely needs to last more than 3 years.

                          > Pixel clean cannot run if the monitor is constantly receiving signal.

                          True, but pixel clean works by burning-in the rest of your (sub)pixels so that they are evenly burned. Therefore what you are seeing in that photo is permanent degradation of those (sub)pixels. The clean will smooth it out so it doesn't look bad, but those pixels will never be as bright again. That portion of their life is spent. It is an unavoidable part of how OLED works.

                          I agree that emissive displays are the future. But OLED is not the way to get there.

                          • By szmarczak 2026-03-0420:58

                            > Quoting one of your videos: "After 21 months, seeing these artifacts is certainly annoying". If I spend $3k on a monitor, it should _not_ be annoying after 2 years.

                            Why are you insisting to spend 3k? I've already said that 1k is enough. Also he said "but generally speaking it hasn't been a noticeable problem in most tasks". In the same productivity scenario, with a gray background, IPS backlight bleeding would've been even worse (unless you win the lottery and there's little to no bleeding). RTings showed this on many monitors (unfortunately they paywalled everything due to AI [1]).

                            [1] https://www.youtube.com/watch?v=6DshOOs39vA

                            > It is an unavoidable part of how OLED works.

                            True.

                            > OLED is not the way to get there.

                            I'm not a screen scientist so I'll refrain from making a statement like this. I don't have anything to add. I guess we'll see how it pans out in the future.

                            Edit: I bought my FO32U2P mostly to reduce eye strain. 4k 240hz with nice colors is also a very neat upgrade.

                      • By szmarczak 2026-03-0414:28

                        Also my gf used to use Samsung A40 which is also from 2019 and there's no burn in. The only issue I see is slow response times, however she upgraded in 2022 and again a few months ago.

      • By film42 2026-03-0319:331 reply

        I bought an LG 32" 4k OLED for $999 and it's hands down the best display I've ever used. No burn in even with lots of static browser/terminal windows for days and days. The fact that it's $3k and _not_ OLED is insulting.

        • By craftkiller 2026-03-0322:041 reply

          I believe these monitors are meant for professionals, which means it is going to be used in bright office buildings. That means running the display at high brightness which is the worst case for OLED since they degrade faster at higher brightness. Quoting wikipedia:

          > A US Department of Energy paper shows that the expected lifespans of OLED lighting products goes down with increasing brightness, with an expected lifespan of 40,000 hours at 25% brightness, or 10,000 hours at 100% brightness

          • By film42 2026-03-0518:39

            Maybe so. OLED comes with a risk, but I've run mine at 70-75% brightness with no issues. I probably drive mine ~2,500 hours per year, so if we make it 4 years that is a huge win in my book for something I stare at all day long.

            Plus, coding at night on OLED just makes me want to write more code. It's great.

      • By nicce 2026-03-0322:271 reply

        > If I'm dropping $3k on a monitor, it needs to be a technology that lasts, not a technology that wears out over time.

        I bought my OLED TV when fearmongering was the highest, and it still works perfectly with zero burn-ins. So it is definitely possible. I bought the tv 8 years ago.

        • By data-ottawa 2026-03-043:19

          Yeah my LG C9 looks great, minor dimming where the captions are, but that’s it.

          In the 7 years since they’ve gotten better, with micro lens arrays and stuff to improve brightness without heat causing faster decay.

          RTINGs has some great content on TV longevity, but I haven’t seen anything for monitor workloads.

    • By densh 2026-03-0520:27

      Dimming reduces total brightness over time and shifts color balance away from neutral. Latest "Pro" displays from Apple now have built-in support for calibration but only with high end calibration equipment: https://support.apple.com/en-gb/guide/mac-help/mchl628f5edf/...

      The implementation is great, since it doesn't add fix up profile on top factory calibration, but actually fully replaces factory calibration internal LUT. It worked wonders to completely fix my M1 MBP screen that got noticeably tinted over time. I don't mind brightness reduction since I almost never use it at more than 200 nits, usually around 100. Nominal 1600 leaves lots of buffer for decay over time.

      I've had similar issue my OLED TV with the same fix. Got my LG C1 calibrated as well and it looks fantastic again.

      It's a shame there are no iOS or Android phones that support calibration out of the box. Some iPads support subset of pro display calibration software (called fine tune calibration), but still lack full recalibration support.

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